public void ShouldSerializeGPIOs() { var mocks = new GPIOMock[3]; mocks[0] = new GPIOMock { Id = 1 }; mocks[1] = new GPIOMock { Id = 2 }; mocks[2] = new GPIOMock { Id = 3 }; mocks[0].Connections[0].Connect(mocks[1], 5); mocks[1].Connections[1].Connect(mocks[2], 0); mocks[2].Connections[2].Connect(mocks[1], 6); mocks[0].GPIOSet(0, true); mocks[2].GPIOSet(1, true); mocks[2].GPIOSet(2, true); var devs = Serializer.DeepClone(mocks).ToList(); Assert.AreEqual(3, devs.Count); var mock1 = devs.First(x => x.Id == 1); var mock2 = devs.First(x => x.Id == 2); var mock3 = devs.First(x => x.Id == 3); // checking connections var conn1 = mock1.Connections[0].Endpoint; Assert.AreEqual(5, conn1.Number); Assert.AreEqual(mock2, conn1.Receiver); var conn2 = mock2.Connections[1].Endpoint; Assert.AreEqual(0, conn2.Number); Assert.AreEqual(mock3, conn2.Receiver); var conn3 = mock3.Connections[2].Endpoint; Assert.AreEqual(6, conn3.Number); Assert.AreEqual(mock2, conn3.Receiver); // checking signaled state Assert.IsTrue(mock2.HasSignaled(5), "Mock 2:5 is not signaled!"); Assert.IsTrue(mock2.HasSignaled(6), "Mock 2:6 is not signaled!"); Assert.IsFalse(mock3.HasSignaled(0), "Mock 3:0 is signaled!"); // now we connect sth to signaled mock3:1 and what happens? mock3.Connections[1].Connect(mock1, 9); Assert.IsTrue(mock1.HasSignaled(9), "Mock 1:9 is not signaled!"); }
public void ShouldSerializeGPIOs() { var mocks = new GPIOMock[3]; mocks[0] = new GPIOMock { Id = 1 }; mocks[1] = new GPIOMock { Id = 2 }; mocks[2] = new GPIOMock { Id = 3 }; mocks[0].Connections[0].Connect(mocks[1], 5); mocks[1].Connections[1].Connect(mocks[2], 0); mocks[2].Connections[2].Connect(mocks[1], 6); mocks[0].GPIOSet(0, true); mocks[2].GPIOSet(1, true); mocks[2].GPIOSet(2, true); var devs = Serializer.DeepClone(mocks).ToList(); Assert.AreEqual(3, devs.Count); var mock1 = devs.First(x => x.Id == 1); var mock2 = devs.First(x => x.Id == 2); var mock3 = devs.First(x => x.Id == 3); // checking connections var conn1 = mock1.Connections[0].Endpoint; Assert.AreEqual(5, conn1.Number); Assert.AreEqual(mock2, conn1.Receiver); var conn2 = mock2.Connections[1].Endpoint; Assert.AreEqual(0, conn2.Number); Assert.AreEqual(mock3, conn2.Receiver); var conn3 = mock3.Connections[2].Endpoint; Assert.AreEqual(6, conn3.Number); Assert.AreEqual(mock2, conn3.Receiver); // checking signaled state Assert.IsTrue(mock2.HasSignaled(5), "Mock 2:5 is not signaled!"); Assert.IsTrue(mock2.HasSignaled(6), "Mock 2:6 is not signaled!"); Assert.IsFalse(mock3.HasSignaled(0), "Mock 3:0 is signaled!"); // now we connect sth to signaled mock3:1 and what happens? mock3.Connections[1].Connect(mock1, 9); Assert.IsTrue(mock1.HasSignaled(9), "Mock 1:9 is not signaled!"); }