public static void Enable()
 {
     if (!DrawUtilities.ShouldRun())
     {
         return;
     }
     MiscOptions.ShowPlayersOnMap = OV_LevelLighting.WasEnabled;
     OV_LevelLighting.OV_updateLighting();
 }
 public static void Enable()
 {
     if (!DrawUtilities.ShouldRun())
     {
         return;
     }
     MiscOptions.Compass = OV_PlayerLifeUI.WasCompassEnabled;
     PlayerLifeUI.updateCompass();
 }
 public static void OV_updateLighting()
 {
     if (DrawUtilities.ShouldRun() && MiscOptions.SetTimeEnabled && !PlayerCoroutines.IsSpying && !MiscOptions.PanicMode)
     {
         float time = LevelLighting.time;
         OV_LevelLighting.Time.SetValue(null, MiscOptions.Time);
         OverrideUtilities.CallOriginal(null, Array.Empty <object>());
         OV_LevelLighting.Time.SetValue(null, time);
         return;
     }
     OverrideUtilities.CallOriginal(null, Array.Empty <object>());
 }
Beispiel #4
0
 // Token: 0x0600003B RID: 59 RVA: 0x00006540 File Offset: 0x00004740
 private void OnGUI()
 {
     if (!DrawUtilities.ShouldRun())
     {
         return;
     }
     if (ESPOptions.ShowVanishPlayers)
     {
         GUI.color = new Color(1f, 1f, 1f, 0f);
         VanishPlayerComponent.vew = GUILayout.Window(350, VanishPlayerComponent.vew, new GUI.WindowFunction(this.PlayersMenu), string.Empty, Array.Empty <GUILayoutOption>());
         GUI.color = Color.white;
     }
 }
		public static void Enable()
		{
			if (!DrawUtilities.ShouldRun())
			{
				return;
			}
			MiscOptions.ShowPlayersOnMap = OV_PlayerDashboardInformationUI.WasEnabled;
			MiscOptions.GPS = OV_PlayerDashboardInformationUI.WasGPSEnabled;
			OV_PlayerDashboardInformationUI.RefreshStaticMap.Invoke(Player.player.inventory, new object[]
			{
				OV_PlayerDashboardInformationUI.GetMap()
			});
			OV_PlayerDashboardInformationUI.OV_refreshDynamicMap();
		}
Beispiel #6
0
 // Token: 0x0600025F RID: 607 RVA: 0x0001659C File Offset: 0x0001479C
 public void FixedUpdate()
 {
     if (!DrawUtilities.ShouldRun())
     {
         return;
     }
     if (MiscOptions.SpectatedPlayer != null && !PlayerCoroutines.IsSpying)
     {
         Player.player.look.isOrbiting     = true;
         Player.player.look.orbitPosition  = MiscOptions.SpectatedPlayer.transform.position - Player.player.transform.position;
         Player.player.look.orbitPosition += new Vector3(0f, 3f, 0f);
         return;
     }
     Player.player.look.isOrbiting = MiscOptions.Freecam;
 }
 // Token: 0x0600016F RID: 367 RVA: 0x0000F9D4 File Offset: 0x0000DBD4
 public void Update()
 {
     OptimizationVariables.MainCam = Camera.main;
     if (!DrawUtilities.ShouldRun())
     {
         return;
     }
     if (!MenuComponent.IsInMenu && !MiscOptions.PanicMode)
     {
         foreach (KeyValuePair <string, Hotkey> keyValuePair in HotkeyOptions.ChatKeys)
         {
             KeyCode[] keys = keyValuePair.Value.Keys;
             if (keys.Any(new Func <KeyCode, bool>(Input.GetKeyDown)) && keys.All(new Func <KeyCode, bool>(Input.GetKey)))
             {
                 ChatManager.sendChat(EChatMode.GLOBAL, keyValuePair.Key);
             }
         }
     }
     if (MiscComponent.fall != MiscOptions.SlowFall)
     {
         MiscComponent.fall = MiscOptions.SlowFall;
         Player.player.movement.pluginGravityMultiplier = (MiscComponent.fall ? 0f : 1f);
     }
     if (!MiscOptions.NightVision)
     {
         if (MiscOptions.WasNightVision)
         {
             LevelLighting.vision = ELightingVision.NONE;
             LevelLighting.updateLighting();
             PlayerLifeUI.updateGrayscale();
             MiscOptions.WasNightVision = false;
         }
         return;
     }
     LevelLighting.vision = ELightingVision.MILITARY;
     LevelLighting.updateLighting();
     PlayerLifeUI.updateGrayscale();
     MiscOptions.WasNightVision = true;
 }
        public static bool OV_GetKey(KeyCode key)
        {
            if (DrawUtilities.ShouldRun() && OV_Input.InputEnabled)
            {
                if (key == ControlsSettings.primary)
                {
                    if (TriggerbotOptions.IsFiring)
                    {
                        return(true);
                    }
                }
                if (key != ControlsSettings.left)
                {
                    if (key != ControlsSettings.right)
                    {
                        if (key != ControlsSettings.up && key != ControlsSettings.down)
                        {
                            goto IL_52;
                        }
                    }
                }
                if (MiscOptions.SpectatedPlayer != null)
                {
                    return(false);
                }
IL_52:
                return((bool)OverrideUtilities.CallOriginal(null, new object[]
                {
                    key
                }));
            }
            return((bool)OverrideUtilities.CallOriginal(null, new object[]
            {
                key
            }));
        }
Beispiel #9
0
        public void OV_Update()
        {
            if (!DrawUtilities.ShouldRun())
            {
                return;
            }
            if (Player.player.stance.stance != EPlayerStance.DRIVING)
            {
                if (Player.player.stance.stance != EPlayerStance.SITTING)
                {
                    if (!Player.player.life.isDead && !Player.player.workzone.isBuilding)
                    {
                        if (Time.realtimeSinceStartup - OV_PlayerInteract.lastInteract > 0.1f)
                        {
                            int num = 0;
                            if (InteractionOptions.InteractThroughWalls && !PlayerCoroutines.IsSpying)
                            {
                                if (!InteractionOptions.NoHitBarricades)
                                {
                                    num |= RayMasks.BARRICADE;
                                }
                                if (!InteractionOptions.NoHitItems)
                                {
                                    num |= RayMasks.ITEM;
                                }
                                if (!InteractionOptions.NoHitResources)
                                {
                                    num |= RayMasks.RESOURCE;
                                }
                                if (!InteractionOptions.NoHitStructures)
                                {
                                    num |= RayMasks.STRUCTURE;
                                }
                                if (!InteractionOptions.NoHitVehicles)
                                {
                                    num |= RayMasks.VEHICLE;
                                }
                                if (!InteractionOptions.NoHitEnvironment)
                                {
                                    num |= (RayMasks.LARGE | RayMasks.MEDIUM | RayMasks.ENVIRONMENT | RayMasks.GROUND);
                                }
                            }
                            else
                            {
                                num = RayMasks.PLAYER_INTERACT;
                            }
                            OV_PlayerInteract.lastInteract = Time.realtimeSinceStartup;
                            float num2 = (!InteractionOptions.InteractThroughWalls || PlayerCoroutines.IsSpying) ? 4f : 20f;
                            PhysicsUtility.raycast(new Ray(OptimizationVariables.MainCam.transform.position, OptimizationVariables.MainCam.transform.forward), out OV_PlayerInteract.hit, (Player.player.look.perspective == EPlayerPerspective.THIRD) ? (num2 + 2f) : num2, num, QueryTriggerInteraction.UseGlobal);
                        }
                        Transform transform = (!(OV_PlayerInteract.hit.collider != null)) ? null : OV_PlayerInteract.hit.collider.transform;
                        if (!(transform != OV_PlayerInteract.focus))
                        {
                            goto IL_39E;
                        }
                        if (OV_PlayerInteract.focus != null && PlayerInteract.interactable != null)
                        {
                            InteractableDoorHinge componentInParent = OV_PlayerInteract.focus.GetComponentInParent <InteractableDoorHinge>();
                            if (componentInParent != null)
                            {
                                HighlighterTool.unhighlight(componentInParent.door.transform);
                            }
                            else
                            {
                                HighlighterTool.unhighlight(PlayerInteract.interactable.transform);
                            }
                        }
                        OV_PlayerInteract.focus         = null;
                        OV_PlayerInteract.target        = null;
                        OV_PlayerInteract.interactable  = null;
                        OV_PlayerInteract.interactable2 = null;
                        if (!(transform != null))
                        {
                            goto IL_39E;
                        }
                        OV_PlayerInteract.focus         = transform;
                        OV_PlayerInteract.interactable  = OV_PlayerInteract.focus.GetComponentInParent <Interactable>();
                        OV_PlayerInteract.interactable2 = OV_PlayerInteract.focus.GetComponentInParent <Interactable2>();
                        if (!(PlayerInteract.interactable != null))
                        {
                            goto IL_39E;
                        }
                        OV_PlayerInteract.target = PlayerInteract.interactable.transform.FindChildRecursive("Target");
                        if (!PlayerInteract.interactable.checkInteractable())
                        {
                            OV_PlayerInteract.target       = null;
                            OV_PlayerInteract.interactable = null;
                            goto IL_39E;
                        }
                        if (!PlayerUI.window.isEnabled)
                        {
                            goto IL_39E;
                        }
                        if (!PlayerInteract.interactable.checkUseable())
                        {
                            Color color = Color.red;
                            InteractableDoorHinge componentInParent2 = OV_PlayerInteract.focus.GetComponentInParent <InteractableDoorHinge>();
                            if (componentInParent2 != null)
                            {
                                HighlighterTool.highlight(componentInParent2.door.transform, color);
                                goto IL_39E;
                            }
                            HighlighterTool.highlight(PlayerInteract.interactable.transform, color);
                            goto IL_39E;
                        }
                        else
                        {
                            Color color;
                            if (!PlayerInteract.interactable.checkHighlight(out color))
                            {
                                color = Color.green;
                            }
                            InteractableDoorHinge componentInParent3 = OV_PlayerInteract.focus.GetComponentInParent <InteractableDoorHinge>();
                            if (componentInParent3 != null)
                            {
                                HighlighterTool.highlight(componentInParent3.door.transform, color);
                                goto IL_39E;
                            }
                            HighlighterTool.highlight(PlayerInteract.interactable.transform, color);
                            goto IL_39E;
                        }
                    }
                }
            }
            if (OV_PlayerInteract.focus != null && PlayerInteract.interactable != null)
            {
                InteractableDoorHinge componentInParent4 = OV_PlayerInteract.focus.GetComponentInParent <InteractableDoorHinge>();
                if (componentInParent4 != null)
                {
                    HighlighterTool.unhighlight(componentInParent4.door.transform);
                }
                else
                {
                    HighlighterTool.unhighlight(PlayerInteract.interactable.transform);
                }
            }
            OV_PlayerInteract.focus         = null;
            OV_PlayerInteract.target        = null;
            OV_PlayerInteract.interactable  = null;
            OV_PlayerInteract.interactable2 = null;
IL_39E:
            if (!Player.player.life.isDead)
            {
                EPlayerMessage message;
                string         text;
                Color          color2;
                if (!(PlayerInteract.interactable != null))
                {
                    if (OV_PlayerInteract.purchaseAsset != null && Player.player.movement.purchaseNode != null && !PlayerUI.window.showCursor)
                    {
                        PlayerUI.hint(null, EPlayerMessage.PURCHASE, string.Empty, Color.white, new object[]
                        {
                            OV_PlayerInteract.purchaseAsset.itemName,
                            Player.player.movement.purchaseNode.cost
                        });
                    }
                    else if (OV_PlayerInteract.focus != null && OV_PlayerInteract.focus.CompareTag("Enemy"))
                    {
                        Player player = DamageTool.getPlayer(OV_PlayerInteract.focus);
                        if (player != null && player != Player.player && !PlayerUI.window.showCursor)
                        {
                            PlayerUI.hint(null, EPlayerMessage.ENEMY, string.Empty, Color.white, new object[]
                            {
                                player.channel.owner
                            });
                        }
                    }
                }
                else if (PlayerInteract.interactable.checkHint(out message, out text, out color2) && !PlayerUI.window.showCursor)
                {
                    if (!PlayerInteract.interactable.CompareTag("Item"))
                    {
                        PlayerUI.hint((!(OV_PlayerInteract.target != null)) ? OV_PlayerInteract.focus : OV_PlayerInteract.target, message, text, color2, Array.Empty <object>());
                    }
                    else
                    {
                        PlayerUI.hint((!(OV_PlayerInteract.target != null)) ? OV_PlayerInteract.focus : OV_PlayerInteract.target, message, text, color2, new object[]
                        {
                            ((InteractableItem)PlayerInteract.interactable).item,
                            ((InteractableItem)PlayerInteract.interactable).asset
                        });
                    }
                }
                EPlayerMessage message2;
                float          data;
                if (PlayerInteract.interactable2 != null && PlayerInteract.interactable2.checkHint(out message2, out data) && !PlayerUI.window.showCursor)
                {
                    PlayerUI.hint2(message2, (!OV_PlayerInteract.isHoldingKey) ? 0f : ((Time.realtimeSinceStartup - OV_PlayerInteract.lastKeyDown) / this.salvageTime), data);
                }
                if ((Player.player.stance.stance == EPlayerStance.DRIVING || Player.player.stance.stance == EPlayerStance.SITTING) && !Input.GetKey(KeyCode.LeftShift))
                {
                    if (Input.GetKeyDown(KeyCode.F1))
                    {
                        this.hotkey(0);
                    }
                    if (Input.GetKeyDown(KeyCode.F2))
                    {
                        this.hotkey(1);
                    }
                    if (Input.GetKeyDown(KeyCode.F3))
                    {
                        this.hotkey(2);
                    }
                    if (Input.GetKeyDown(KeyCode.F4))
                    {
                        this.hotkey(3);
                    }
                    if (Input.GetKeyDown(KeyCode.F5))
                    {
                        this.hotkey(4);
                    }
                    if (Input.GetKeyDown(KeyCode.F6))
                    {
                        this.hotkey(5);
                    }
                    if (Input.GetKeyDown(KeyCode.F7))
                    {
                        this.hotkey(6);
                    }
                    if (Input.GetKeyDown(KeyCode.F8))
                    {
                        this.hotkey(7);
                    }
                    if (Input.GetKeyDown(KeyCode.F9))
                    {
                        this.hotkey(8);
                    }
                    if (Input.GetKeyDown(KeyCode.F10))
                    {
                        this.hotkey(9);
                    }
                }
                if (Input.GetKeyDown(ControlsSettings.interact))
                {
                    OV_PlayerInteract.lastKeyDown  = Time.realtimeSinceStartup;
                    OV_PlayerInteract.isHoldingKey = true;
                }
                if (Input.GetKeyDown(ControlsSettings.inspect))
                {
                    if (ControlsSettings.inspect != ControlsSettings.interact)
                    {
                        if (Player.player.equipment.canInspect)
                        {
                            Player.player.channel.send("askInspect", ESteamCall.SERVER, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, Array.Empty <object>());
                        }
                    }
                }
                if (OV_PlayerInteract.isHoldingKey)
                {
                    if (!Input.GetKeyUp(ControlsSettings.interact))
                    {
                        if (Time.realtimeSinceStartup - OV_PlayerInteract.lastKeyDown > this.salvageTime)
                        {
                            OV_PlayerInteract.isHoldingKey = false;
                            if (!PlayerUI.window.showCursor && PlayerInteract.interactable2 != null)
                            {
                                PlayerInteract.interactable2.use();
                            }
                        }
                    }
                    else
                    {
                        OV_PlayerInteract.isHoldingKey = false;
                        if (!PlayerUI.window.showCursor)
                        {
                            if (Player.player.stance.stance != EPlayerStance.DRIVING)
                            {
                                if (Player.player.stance.stance != EPlayerStance.SITTING)
                                {
                                    if (OV_PlayerInteract.focus != null && PlayerInteract.interactable != null)
                                    {
                                        if (PlayerInteract.interactable.checkUseable())
                                        {
                                            PlayerInteract.interactable.use();
                                            return;
                                        }
                                        return;
                                    }
                                    else if (OV_PlayerInteract.purchaseAsset == null)
                                    {
                                        if (ControlsSettings.inspect != ControlsSettings.interact)
                                        {
                                            return;
                                        }
                                        if (Player.player.equipment.canInspect)
                                        {
                                            Player.player.channel.send("askInspect", ESteamCall.SERVER, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, Array.Empty <object>());
                                            return;
                                        }
                                        return;
                                    }
                                    else
                                    {
                                        if (Player.player.skills.experience >= Player.player.movement.purchaseNode.cost)
                                        {
                                            Player.player.skills.sendPurchase(Player.player.movement.purchaseNode);
                                            return;
                                        }
                                        return;
                                    }
                                }
                            }
                            VehicleManager.exitVehicle();
                            return;
                        }
                        if (Player.player.inventory.isStoring && Player.player.inventory.shouldInteractCloseStorage)
                        {
                            PlayerDashboardUI.close();
                            PlayerLifeUI.open();
                            return;
                        }
                        if (PlayerBarricadeSignUI.active)
                        {
                            PlayerBarricadeSignUI.close();
                            PlayerLifeUI.open();
                            return;
                        }
                        if (PlayerBarricadeStereoUI.active)
                        {
                            PlayerBarricadeStereoUI.close();
                            PlayerLifeUI.open();
                            return;
                        }
                        if (PlayerBarricadeLibraryUI.active)
                        {
                            PlayerBarricadeLibraryUI.close();
                            PlayerLifeUI.open();
                            return;
                        }
                        if (PlayerBarricadeMannequinUI.active)
                        {
                            PlayerBarricadeMannequinUI.close();
                            PlayerLifeUI.open();
                            return;
                        }
                        if (PlayerNPCDialogueUI.active)
                        {
                            if (PlayerNPCDialogueUI.dialogueAnimating)
                            {
                                PlayerNPCDialogueUI.skipText();
                                return;
                            }
                            if (PlayerNPCDialogueUI.dialogueHasNextPage)
                            {
                                PlayerNPCDialogueUI.nextPage();
                                return;
                            }
                            PlayerNPCDialogueUI.close();
                            PlayerLifeUI.open();
                            return;
                        }
                        else
                        {
                            if (PlayerNPCQuestUI.active)
                            {
                                PlayerNPCQuestUI.closeNicely();
                                return;
                            }
                            if (PlayerNPCVendorUI.active)
                            {
                                PlayerNPCVendorUI.closeNicely();
                                return;
                            }
                        }
                    }
                }
                return;
            }
        }