Beispiel #1
0
 /// <summary>
 /// Returns a unique hash for the combination of FileInfo objects passed in
 /// </summary>
 /// <param name="filesAndFolders"></param>
 /// <returns></returns>
 internal static long GetAssembliesHash(IEnumerable <FileSystemInfo> filesAndFolders)
 {
     using (DisposableTimer.TraceDuration <PluginManager>("Determining hash of code files on disk", "Hash determined"))
     {
         var hashCombiner = new HashCodeCombiner();
         //add each unique folder to the hash
         foreach (var i in filesAndFolders.DistinctBy(x => x.FullName))
         {
             hashCombiner.AddFileSystemItem(i);
         }
         return(ConvertPluginsHashFromHex(hashCombiner.GetCombinedHashCode()));
     }
 }
Beispiel #2
0
        private IEnumerable <Type> ResolveTypes <T>(
            Func <IEnumerable <Type> > finder,
            TypeResolutionKind resolutionType,
            bool cacheResult)
        {
            using (var readLock = new UpgradeableReadLock(_lock))
            {
                using (DisposableTimer.TraceDuration <PluginManager>(
                           String.Format("Starting resolution types of {0}", typeof(T).FullName),
                           String.Format("Completed resolution of types of {0}", typeof(T).FullName)))
                {
                    //check if the TypeList already exists, if so return it, if not we'll create it
                    var typeList = _types.SingleOrDefault(x => x.IsTypeList <T>(resolutionType));
                    //if we're not caching the result then proceed, or if the type list doesn't exist then proceed
                    if (!cacheResult || typeList == null)
                    {
                        //upgrade to a write lock since we're adding to the collection
                        readLock.UpgradeToWriteLock();

                        typeList = new TypeList <T>(resolutionType);

                        foreach (var t in finder())
                        {
                            typeList.AddType(t);
                        }

                        //only add the cache if we are to cache the results
                        if (cacheResult)
                        {
                            //add the type list to the collection
                            _types.Add(typeList);
                        }
                    }
                    return(typeList.GetTypes());
                }
            }
        }
Beispiel #3
0
        private IEnumerable <Type> ResolveTypes <T>(
            Func <IEnumerable <Type> > finder,
            TypeResolutionKind resolutionType,
            bool cacheResult)
        {
            using (var readLock = new UpgradeableReadLock(_lock))
            {
                var typesFound = new List <Type>();

                using (DisposableTimer.TraceDuration <PluginManager>(
                           () => String.Format("Starting resolution types of {0}", typeof(T).FullName),
                           () => String.Format("Completed resolution of types of {0}, found {1}", typeof(T).FullName, typesFound.Count)))
                {
                    //check if the TypeList already exists, if so return it, if not we'll create it
                    var typeList = _types.SingleOrDefault(x => x.IsTypeList <T>(resolutionType));
                    //if we're not caching the result then proceed, or if the type list doesn't exist then proceed
                    if (!cacheResult || typeList == null)
                    {
                        //upgrade to a write lock since we're adding to the collection
                        readLock.UpgradeToWriteLock();

                        typeList = new TypeList <T>(resolutionType);

                        //we first need to look into our cache file (this has nothing to do with the 'cacheResult' parameter which caches in memory).
                        //if assemblies have not changed and the cache file actually exists, then proceed to try to lookup by the cache file.
                        if (!HaveAssembliesChanged && File.Exists(GetPluginListFilePath()))
                        {
                            var fileCacheResult = TryGetCachedPluginsFromFile <T>(resolutionType);

                            //here we need to identify if the CachedPluginNotFoundInFile was the exception, if it was then we need to re-scan
                            //in some cases the plugin will not have been scanned for on application startup, but the assemblies haven't changed
                            //so in this instance there will never be a result.
                            if (fileCacheResult.Error != null && fileCacheResult.Error is CachedPluginNotFoundInFile)
                            {
                                //we don't have a cache for this so proceed to look them up by scanning
                                LoadViaScanningAndUpdateCacheFile <T>(typeList, resolutionType, finder);
                            }
                            else
                            {
                                if (fileCacheResult.Success)
                                {
                                    var successfullyLoadedFromCache = true;
                                    //we have a previous cache for this so we don't need to scan we just load what has been found in the file
                                    foreach (var t in fileCacheResult.Result)
                                    {
                                        try
                                        {
                                            //we use the build manager to ensure we get all types loaded, this is slightly slower than
                                            //Type.GetType but if the types in the assembly aren't loaded yet then we have problems with that.
                                            var type = BuildManager.GetType(t, true);
                                            typeList.AddType(type);
                                        }
                                        catch (Exception ex)
                                        {
                                            //if there are any exceptions loading types, we have to exist, this should never happen so
                                            //we will need to revert to scanning for types.
                                            successfullyLoadedFromCache = false;
                                            LogHelper.Error <PluginManager>("Could not load a cached plugin type: " + t + " now reverting to re-scanning assemblies for the base type: " + typeof(T).FullName, ex);
                                            break;
                                        }
                                    }
                                    if (!successfullyLoadedFromCache)
                                    {
                                        //we need to manually load by scanning if loading from the file was not successful.
                                        LoadViaScanningAndUpdateCacheFile <T>(typeList, resolutionType, finder);
                                    }
                                    else
                                    {
                                        LogHelper.Debug <PluginManager>("Loaded plugin types " + typeof(T).FullName + " from persisted cache");
                                    }
                                }
                            }
                        }
                        else
                        {
                            //we don't have a cache for this so proceed to look them up by scanning
                            LoadViaScanningAndUpdateCacheFile <T>(typeList, resolutionType, finder);
                        }

                        //only add the cache if we are to cache the results
                        if (cacheResult)
                        {
                            //add the type list to the collection
                            _types.Add(typeList);
                        }
                    }
                    typesFound = typeList.GetTypes().ToList();
                }

                return(typesFound);
            }
        }