/// <summary> /// Initializes a new instance of the <see cref="GamePlayViewModel"/> class. /// </summary> /// <param name="owner">The <see cref="GameMenuScreen"/> that owns this view model.</param> /// <param name="escMenuDialog">The escape menu dialog box used by this screen.</param> public GamePlayViewModel(GamePlayScreen owner, EscMenuDialog escMenuDialog) { Contract.Require(owner, "owner"); this.owner = owner; this.escMenuDialog = escMenuDialog; this.V1Color = Color.Red; this.V2Color = Color.Lime; this.V3Color = Color.Blue; }
/// <summary> /// Initializes a new instance of the <see cref="GamePlayViewModel"/> class. /// </summary> /// <param name="owner">The <see cref="GameMenuScreen"/> that owns this view model.</param> /// <param name="escMenuDialog">The escape menu dialog box used by this screen.</param> public GamePlayViewModel(GamePlayScreen owner, EscMenuDialog escMenuDialog) { Contract.Require(owner, "owner"); this.owner = owner; this.escMenuDialog = escMenuDialog; this.V1Color = Color.Red; this.V2Color = Color.Lime; this.V3Color = Color.Blue; }