private static void printCrc_OnCommand(CommandEventArgs e)
        {
            Mobile     from      = e.Mobile;
            Map        playerMap = from.Map;
            TileMatrix tm        = playerMap.Tiles;

            int blocknum = (((from.Location.X >> 3) * tm.BlockHeight) + (from.Location.Y >> 3));

            byte[] LandData    = BlockUtility.GetLandData(blocknum, playerMap.MapID);
            byte[] StaticsData = BlockUtility.GetRawStaticsData(blocknum, playerMap.MapID);

            byte[] blockData = new byte[LandData.Length + StaticsData.Length];
            Array.Copy(LandData, blockData, LandData.Length);
            Array.Copy(StaticsData, 0, blockData, LandData.Length, StaticsData.Length);


            UInt16 crc = CRC.Fletcher16(blockData);

            Console.WriteLine("CRC is 0x" + crc.ToString("X4"));
        }