public void ReturnsNumberOfPlayers() { var game = new Game(); game.add("Player 1"); Assert.That(game.howManyPlayers(), Is.EqualTo(1)); }
public void MyGameHasOnePlayerAfterAddingOnePlayer() { var myGame = new Game(); myGame.add("myPlayer"); Assert.AreEqual(myGame.howManyPlayers(), 1); }
public void BasicRuleTest() { var game = new Game(); Check.That(game.isPlayable()).IsFalse(); game.add("one"); Check.That(game.isPlayable()).IsFalse(); game.add("two"); Check.That(game.isPlayable()).IsTrue(); Check.That(game.howManyPlayers()).IsEqualTo(2); }
public void NewGameHasZeroPlayers() { var myGame = new Game(); Assert.AreEqual(myGame.howManyPlayers(), 0); }
public void NewGameHasNoPlayers() { var game = new Game(); Assert.That(game.howManyPlayers(), Is.EqualTo(0)); }