Beispiel #1
0
        public Form1()
        {
            argument        = new Argument(this);
            nextLevelEffect = new NextLevelEffect(this);
            this.Controls.Add(nextLevelEffect);
            InitializeComponent();
            InitializePokemon();
            //this.FormBorderStyle = FormBorderStyle.None;

            this.BackColor          = Color.FromArgb(2, 0, 1);
            timeway.Interval        = Information.timeway;
            timeway.Tick           += new EventHandler(timeway_Tick);
            time.Interval           = 1000;
            time.Tick              += new EventHandler(time_Tick);
            Information.directories = Directory.GetCurrentDirectory();
            NewGame();
            this.Paint += new PaintEventHandler(Form1_Paint);
            //this.BackgroundImage = global::UIT_Pokemon.Properties.Resources.Space;
        }
Beispiel #2
0
        public Form1()
        {
            argument= new Argument(this);
            nextLevelEffect = new NextLevelEffect(this);
            this.Controls.Add(nextLevelEffect);
            InitializeComponent();
            InitializePokemon();
            //this.FormBorderStyle = FormBorderStyle.None;

            this.BackColor = Color.FromArgb(2, 0, 1);
            timeway.Interval = Information.timeway;
            timeway.Tick+=new EventHandler(timeway_Tick);
            time.Interval = 1000;
            time.Tick += new EventHandler(time_Tick);
            Information.directories = Directory.GetCurrentDirectory();
            NewGame();
            this.Paint+=new PaintEventHandler(Form1_Paint);
            //this.BackgroundImage = global::UIT_Pokemon.Properties.Resources.Space;
        }