internal override void OnClientConnected(SocketConnectedEventArgs e) { if (!ConnectionQueue.ContainsKey(e.UniqueId)) { ConnectionQueue.Add(e.UniqueId, e.Address); } base.OnClientConnected(e); }
private void OnClientOpen(object sender, EventArgs e) { var ea = new SocketConnectedEventArgs { Address = Localhost, UniqueId = Localhost }; OnClientConnected(ea); OnTrace(UILogLevel.Info, "Connected to remote server."); }
protected override void OnOpen() { var remoteHost = Context.UserEndPoint.ToString(); var e = new SocketConnectedEventArgs { Address = remoteHost, UniqueId = ID }; _socket.OnClientConnected(e); _socket.OnTrace(UILogLevel.Info, $"Client {remoteHost} connected."); if (_socket.ConnectionQueue.Count > 1) { _socket.OnTrace(UILogLevel.Warn, "Disconnecting client. Multiple clients cannot be connected."); Context.WebSocket.Close(); } }
internal virtual void OnClientConnected(SocketConnectedEventArgs e) { ClientConnected?.Invoke(this, e); }