public override void ViewDidLoad()
		{
			base.ViewDidLoad();

			chart.BindingX = "Name";
			chart.Series.Add(new Series(chart, "Sales, Sales", "Sales"));
			chart.Series.Add(new Series(chart, "Expenses, Expenses", "Expenses"));
			chart.ItemsSource = SalesData.GetSalesDataList();

			chart.AxisX.Title = "Country";
			chart.AxisX.LineWidth = 2;
			chart.AxisX.MinorTickWidth = 1;
			chart.AxisX.MajorTickWidth = 0;
			chart.AxisX.IsHandleXFAxisLabelLoading = true;

			chart.AxisY.LineWidth = 2;
			chart.AxisY.MinorGridVisible = true;
			chart.AxisY.MinorGridWidth = 0.5;
			chart.AxisY.MinorGridDashes = new double[]{ 4, 4};
			chart.AxisY.MinorTickWidth = 1;
			chart.AxisY.MajorTickWidth = 2;
			chart.AxisY.MajorGridWidth = 1;
			chart.AxisY.MajorGridColor = UIColor.FromWhiteAlpha(0.8f, 1.0f);
			chart.AxisY.MajorGridFill = UIColor.FromWhiteAlpha(0.6f, 0.2f); 
			chart.AxisY.MajorUnit = 1000;
			chart.AxisY.Max = 10000;
			chart.AxisY.IsHandleXFAxisLabelLoading = true;

			chart.HandleLabelLoading += delegate (FlexChart sender, XuniRenderEngine renderEngine, int axisIndex, XuniLabelLoadingEventArgs eventArgs) 
			{
				if (axisIndex == (int)AxisType.Y)
				{
					if (eventArgs.Value <= 3000)
					{
						renderEngine.SetTextFill(UIColor.Red);
					}
					else if (eventArgs.Value <= 10000 && eventArgs.Value > 6000)
					{
						renderEngine.SetTextFill(UIColor.Green);
					}
					else 
					{
						renderEngine.SetTextFill(UIColor.Black);
					}
					eventArgs.Label = "$" + (eventArgs.Value / 1000).ToString() + "K";

					return false;
				}
				else if (axisIndex == (int)AxisType.X)
				{
					UIImage img = new UIImage("Images/" + eventArgs.Label);
					img.Draw(new CoreGraphics.CGRect(eventArgs.Region.Left, eventArgs.Region.Top, eventArgs.Region.Width, eventArgs.Region.Height));
					eventArgs.Label = "";

					return true;
				}

				return false;
			};
		}
        public byte[] ResizeImage(byte[] imageData, float width, float height)
        {
            UIImage            originalImage = ImageFromByteArray(imageData);
            UIImageOrientation orientImg     = originalImage.Orientation;

            float oldWidth    = (float)originalImage.Size.Width;
            float oldHeight   = (float)originalImage.Size.Height;
            float scaleFactor = 0f;

            if (oldWidth > oldHeight)
            {
                scaleFactor = width / oldWidth;
            }
            else
            {
                scaleFactor = height / oldHeight;
            }

            float newHeight = oldHeight * scaleFactor;
            float newWidth  = oldWidth * scaleFactor;

            //create a 24bit RGB image
            using (CGBitmapContext context = new CGBitmapContext(IntPtr.Zero,
                                                                 (int)newWidth, (int)newHeight, 8,
                                                                 (int)(4 * newWidth), CGColorSpace.CreateDeviceRGB(),
                                                                 CGImageAlphaInfo.PremultipliedFirst))
            {
                RectangleF imageRect = new RectangleF(0, 0, newWidth, newHeight);

                // draw the image

                context.DrawImage(imageRect, originalImage.CGImage);

                //UIKit.UIImage resizedImage = UIKit.UIImage.FromImage(context.ToImage());

                //Das skalierte Bild um 90 Grad drehen

                //UIKit.UIImage resizedImage = UIKit.UIImage.FromImage(context.ToImage(), 1, UIImageOrientation.Right);
                UIKit.UIImage resizedImage = UIKit.UIImage.FromImage(context.ToImage(), 1, orientImg);
                //Das gedrehte Bild neu rendern, höhe und Breite vertauscht um das Seitenverhältniss beizubehalten
                UIGraphics.BeginImageContextWithOptions(new CGSize((float)resizedImage.CGImage.Height, (float)resizedImage.CGImage.Width), true, 1.0f); //TODO: Height und Width sind evtl. vertauscht
                resizedImage.Draw(new CGRect(0, 0, (float)resizedImage.CGImage.Height, (float)resizedImage.CGImage.Width));                             //TODO: Height und Width sind evtl. vertauscht

                var resultImage = UIGraphics.GetImageFromCurrentImageContext();
                UIGraphics.EndImageContext();

                resizedImage = resultImage;

                return(resizedImage.AsJPEG(100).ToArray());

                // save the image as a jpeg
                //return resizedImage.AsJPEG(100).ToArray();
            }
        }
		private UIImage ResizeImage (UIImage view)
		{
			UIImage resultImage = null;

			var newSize = new CGSize (view.Size.Width / 2, view.Size.Height / 2);
			UIGraphics.BeginImageContext (newSize);
			view.Draw (new CGRect (0, 0, newSize.Width, newSize.Height));
			resultImage = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();

			return resultImage;
		}
 // resize the image to be contained within a maximum width and height, keeping aspect ratio
 public UIImage MaxResizeImage(UIImage sourceImage, float maxWidth, float maxHeight)
 {
     var sourceSize = sourceImage.Size;
     var maxResizeFactor = Math.Max(maxWidth / sourceSize.Width, maxHeight / sourceSize.Height);
     if (maxResizeFactor > 1) return sourceImage;
     var width = maxResizeFactor * sourceSize.Width;
     var height = maxResizeFactor * sourceSize.Height;
     UIGraphics.BeginImageContext(new CGSize(width, height));
     sourceImage.Draw(new CGRect(0, 0, width, height));
     var resultImage = UIGraphics.GetImageFromCurrentImageContext();
     UIGraphics.EndImageContext();
     return resultImage;
 }
Beispiel #5
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        public static byte[] ResizeImage(byte[] originalImage, int newHeight, int newWidth)
        {
            byte[]        resulImage = null;
            UIKit.UIImage uiImage    = originalImage.ToImage();
            UIGraphics.BeginImageContext(new CoreGraphics.CGSize(newWidth, newHeight));
            uiImage.Draw(new CoreGraphics.CGRect(0, 0, newWidth, newHeight));
            UIImage resultUIImage = UIGraphics.GetImageFromCurrentImageContext();

            UIGraphics.EndImageContext();

            resulImage = resultUIImage.AsJPEG().ToArray();
            return(resulImage);
        }
Beispiel #6
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		public static UIImage MaxResizeImage(UIImage sourceImage, float maxWidth, float maxHeight)
		{
			var sourceSize = sourceImage.Size;
			var maxResizeFactor = Math.Max(maxWidth / sourceSize.Width, maxHeight / sourceSize.Height);
			if (maxResizeFactor > 1) return sourceImage;
			float width = (float)(maxResizeFactor * sourceSize.Width);
			float height = (float)(maxResizeFactor * sourceSize.Height);
			UIGraphics.BeginImageContext(new SizeF(width, height));
			sourceImage.Draw(new RectangleF((float)0, (float)0, width, height));
			var resultImage = UIGraphics.GetImageFromCurrentImageContext();
			UIGraphics.EndImageContext();
			return resultImage;
		}
Beispiel #7
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		public static UIImage FixOrientation(UIImage image)
		{
			if (image.Orientation == UIImageOrientation.Up)
			{
				return image;
			}


			UIGraphics.BeginImageContextWithOptions(image.Size, false, image.CurrentScale);
			image.Draw(new CGRect(0, 0, image.Size.Width, image.Size.Height));
			UIImage newImage = UIGraphics.GetImageFromCurrentImageContext();
			UIGraphics.EndImageContext();
			return newImage;
		}
		private UIImage InvertedImage(UIImage originalImage)
		{
			// Invert the image by applying an affine transformation
			UIGraphics.BeginImageContext (originalImage.Size);

			// Apply an affine transformation to the original image to generate a vertically flipped image
			CGContext context = UIGraphics.GetCurrentContext ();
			var affineTransformationInvert = new CGAffineTransform(1, 0, 0, -1, 0, originalImage.Size.Height);
			context.ConcatCTM(affineTransformationInvert);
			originalImage.Draw (PointF.Empty);

			UIImage invertedImage = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();

			return invertedImage;
		}
Beispiel #9
0
		public static UIImage ScaledToSize(UIImage image, CGSize newSize){
			CGRect scaledImageRect = new CGRect(0,0,0,0);

			nfloat aspectWidth = newSize.Width / image.Size.Width;
			nfloat aspectHeight = newSize.Height / image.Size.Height;
			nfloat aspectRatio = (nfloat)Math.Min (aspectWidth, aspectHeight);

			scaledImageRect.Size = new CGSize (image.Size.Width * aspectRatio, image.Size.Height * aspectRatio);
			scaledImageRect.X = (newSize.Width - scaledImageRect.Size.Width) / 2;
			scaledImageRect.Y = (newSize.Height - scaledImageRect.Size.Height) / 2;

			UIGraphics.BeginImageContext (newSize);
			image.Draw (scaledImageRect);
			UIImage scaledImage = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();
			return scaledImage;
		}
Beispiel #10
0
        /// <summary>
        /// Resizes the image to have the specified maximum sizes.
        /// </summary>
        /// <param name="source">The source image to resize.</param>
        /// <param name="maxWidth">The max width of the image.</param>
        /// <param name="maxHeight">The max height of the image.</param>
        /// <returns>The resized image data.</returns>
        public override Stream ResizeImage(Stream source, int maxWidth, int maxHeight)
        {
            // Load the bitmap
            using (var originalBitmap = new UIKit.UIImage(NSData.FromStream(source)))
            {
                // If the image does not need to be resized
                var originalWidth  = originalBitmap.Size.Width;
                var originalHeight = originalBitmap.Size.Height;
                if ((originalWidth <= maxWidth) && (originalHeight <= maxHeight))
                {
                    return(source);
                }

                // Calculate the resized image size
                var resizedHeight = (float)originalHeight;
                var resizedWidth  = (float)originalWidth;

                // If height is greater than the maximum height
                if (resizedHeight > maxHeight)
                {
                    resizedHeight = maxHeight;
                    var factor = (float)originalHeight / maxHeight;
                    resizedWidth = (float)originalWidth / factor;
                }

                // If the width is greater than the maximum width
                if (resizedWidth > maxWidth)
                {
                    resizedWidth = maxWidth;
                    var factor = (float)originalWidth / maxWidth;
                    resizedHeight = (float)originalHeight / factor;
                }

                // Resize the image
                UIGraphics.BeginImageContext(new SizeF(resizedWidth, resizedHeight));
                originalBitmap.Draw(new RectangleF(0, 0, resizedWidth, resizedHeight));
                var resizedBitmap = UIGraphics.GetImageFromCurrentImageContext();
                UIGraphics.EndImageContext();

                // Save the rescaled image
                var imageData = resizedBitmap.AsJPEG(0.95f).ToArray();
                resizedBitmap.Dispose();
                return(new MemoryStream(imageData));
            }
        }
		static UIImage CreateBubbleWithBorder(UIImage bubbleImg, UIColor bubbleColor, UIImage borderImg, UIColor borderColor)
		{
			bubbleImg = CreateColoredImage (bubbleColor, bubbleImg);
			borderImg = CreateColoredImage (borderColor, borderImg);

			CGSize size = bubbleImg.Size;
			UIEdgeInsets caps = CenterPointEdgeInsetsForImageSize (size);

			UIGraphics.BeginImageContextWithOptions (size, false, 0);
			var rect = new CGRect (CGPoint.Empty, size);
			bubbleImg.Draw (rect);
			borderImg.Draw (rect);

			var result = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();

			result = result.CreateResizableImage (caps);
			return result;
		}
Beispiel #12
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        public static UIImage Blend(this UIImage image, nfloat alpha, CGColor fillColor, CGBlendMode blendMode = CGBlendMode.Normal)
        {
            UIGraphics.BeginImageContextWithOptions(image.Size, false, 0);

            var rect = new CGRect(0, 0, image.Size.Width, image.Size.Height);

            if (fillColor != null)
            {
                var context = UIGraphics.GetCurrentContext();
                context.SetFillColor(fillColor);
                context.FillRect(rect);
            }

            image.Draw(rect, blendMode, alpha);

            var newImage = UIGraphics.GetImageFromCurrentImageContext();

            UIGraphics.EndImageContext();

            return(newImage);
        }
Beispiel #13
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        /// <summary>
        /// Resizes an image.
        /// </summary>
        /// <returns>The resized image.</returns>
        /// <param name="originalImage">Original image.</param>
        /// <param name="newHeight">New height.</param>
        /// <param name="newWidth">New width.</param>
        /// <param name="imageFormat">Image format Jpg or Png.</param>
        public async Task <byte[]> ResizeImageAsync(byte[] originalImage, int newHeight, int newWidth, ImageFormat imageFormat)
        {
            byte[]        resulImage = null;
            UIKit.UIImage uiImage    = await originalImage.ToImageAsync();

            UIGraphics.BeginImageContext(new CoreGraphics.CGSize(newWidth, newHeight));
            uiImage.Draw(new CoreGraphics.CGRect(0, 0, newWidth, newHeight));
            UIImage resultUIImage = UIGraphics.GetImageFromCurrentImageContext();

            UIGraphics.EndImageContext();
            if (imageFormat == ImageFormat.JPG)
            {
                resulImage = resultUIImage.AsJPEG().ToArray();
            }
            else
            {
                resulImage = resultUIImage.AsPNG().ToArray();
            }

            return(resulImage);
        }
        public static UIImage ToRounded(UIImage source, nfloat rad)
        {
            nfloat size = (nfloat)Math.Min(source.Size.Width, source.Size.Height);

            UIGraphics.BeginImageContextWithOptions(new CGSize(size, size), false, (nfloat)0.0);

            try
            {
                CGRect bounds = new CGRect(0, 0, size, size);

                using (var path = UIBezierPath.FromRoundedRect(bounds, rad))
                {
                    path.AddClip();
                    source.Draw(bounds);
                    var newImage = UIGraphics.GetImageFromCurrentImageContext();
                    return newImage;
                }
            }
            finally
            {
                UIGraphics.EndImageContext();
            }
        }
Beispiel #15
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        public override void Draw(CGRect rect)
        {
            // Load image
            UIImage image = new UIImage("logo.png");
            // Get drawing context
            CGContext ctx = UIGraphics.GetCurrentContext();
            // get view bounds
            CGRect bounds = this.Bounds;
            // Find the center of view
            CGPoint center = new CGPoint();
            center.X = bounds.X + bounds.Width / 2;
            center.Y = bounds.Y + bounds.Height / 2;
            // Compute the max radius of the circle
            float maxRadius = (float)Math.Sqrt(Math.Pow(bounds.Size.Width,2) + Math.Pow(bounds.Size.Height,2)) / 3.0f;

            ctx.SaveState();
            // draw outline circle with 1 pt black shadow
            ctx.AddArc(center.X, center.Y, maxRadius, 0, (float)(Math.PI * 2), true);
            CGSize offset = new CGSize(0, 1);
            CGColor shadowColor = UIColor.Black.CGColor;
            ctx.SetShadow(offset, 2, shadowColor);
            ctx.DrawPath(CGPathDrawingMode.Stroke);
            // clear shadow
            ctx.RestoreState();
            // set clipping circle
            ctx.AddArc(center.X, center.Y, maxRadius, 0, (float)(Math.PI * 2), true);
            ctx.Clip();
            // Draw the image in the circle
            image.Draw(bounds);

            CGColorSpace colorSpace = CGColorSpace.CreateDeviceRGB();
            nfloat[] components = new nfloat[8]{0.8f, 0.8f, 1, 1, 0.8f, 0.8f, 1, 0};
            nfloat[] locations = new nfloat[2]{0.0f, 1};

            CGGradient gradient = new CGGradient(colorSpace, components, locations);
            ctx.DrawLinearGradient(gradient, new CGPoint(bounds.Width / 2, 0), new CGPoint(bounds.Width / 2, bounds.Height / 2), 0);
        }
 //
 // This method is invoked when the application has loaded and is ready to run. In this 
 // method you should instantiate the window, load the UI into it and then make the window
 // visible.
 //
 // You have 17 seconds to return from this method, or iOS will terminate your application.
 //
 public override bool FinishedLaunching (UIApplication app, NSDictionary options)
 {
     window = new UIWindow (UIScreen.MainScreen.Bounds);
     
     viewController = new MergeImagesViewController ();         
     
     image1 = UIImage.FromFile ("monkey1.png");
     image2 = UIImage.FromFile ("monkey2.png");
          
     UIGraphics.BeginImageContext (UIScreen.MainScreen.Bounds.Size);
     
     image1.Draw (new CGRect (
         0, 0, UIScreen.MainScreen.Bounds.Width, UIScreen.MainScreen.Bounds.Height));
     
     image2.Draw (new CGRect (
         UIScreen.MainScreen.Bounds.Width / 4, 
         UIScreen.MainScreen.Bounds.Height / 4, 
         UIScreen.MainScreen.Bounds.Width / 2, 
         UIScreen.MainScreen.Bounds.Height / 2));
     
     combinedImage = UIGraphics.GetImageFromCurrentImageContext ();
     
     UIGraphics.EndImageContext ();
     
     combinedImageView = new UIImageView (
         new CGRect (0, 0, UIScreen.MainScreen.Bounds.Width, UIScreen.MainScreen.Bounds.Height));
     
     combinedImageView.Image = combinedImage;
     
     viewController.View.AddSubview (combinedImageView);
     
     window.RootViewController = viewController;
     window.MakeKeyAndVisible ();
     
     return true;
 }
        private static UIImage FixOrientation(UIImage image)
        {
            if (image.Orientation == UIImageOrientation.Up) return image;

            UIGraphics.BeginImageContextWithOptions(image.Size, false, image.CurrentScale);
            image.Draw(new CGRect(new CGPoint(0, 0), image.Size));
            var normalizedImage = UIGraphics.GetImageFromCurrentImageContext();
            UIGraphics.EndImageContext();
            return normalizedImage;
        }
        // resize the image to be contained within a maximum width and height, keeping aspect ratio
        internal static UIImage MaxResizeImage(UIImage sourceImage, nfloat maxWidth, nfloat maxHeight)
        {
            if (sourceImage == null || maxWidth <= 0 || maxHeight <= 0) return null;

            var sourceSize = sourceImage.Size;
			var maxResizeFactor = (nfloat)Math.Max(maxWidth / sourceSize.Width, maxHeight / sourceSize.Height);
            if (maxResizeFactor > 1) return sourceImage;
            var width = maxResizeFactor * sourceSize.Width;
            var height = maxResizeFactor * sourceSize.Height;

            UIGraphics.BeginImageContext(new CGSize(width, height));

            sourceImage.Draw(new CGRect(0, 0, width, height));

            var resultImage = UIGraphics.GetImageFromCurrentImageContext();
            UIGraphics.EndImageContext();
            return resultImage;
        }
Beispiel #19
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        // Return void for Archiving method of saving
        public UIImage getThumbnailFromImage(UIImage image)
        {
            CGSize origImageSize = image.Size;

            // The Rectangle of the thumbnail
            CGRect newRect = new CGRect(0, 0, 40, 40);

            // Figure out a scaling ration to make sure we maintain the same aspect ratio
            nfloat ratio = (nfloat)Math.Max(newRect.Size.Width / origImageSize.Width, newRect.Size.Height / origImageSize.Height);

            // Create a transparent bitmap context with a scaling factor equal to that of the screen
            UIGraphics.BeginImageContextWithOptions(newRect.Size, false, 0.0f);

            // Create a path that is a rounded rectangle
            UIBezierPath path = UIBezierPath.FromRoundedRect(newRect, 5.0f);
            // Make all subsequent drawing clip to this rounded rectangle
            path.AddClip();

            // Center the image in the thumbnail rectangle
            CGRect projectRect = new CGRect();
            projectRect.Width = ratio * origImageSize.Width;
            projectRect.Height = ratio * origImageSize.Height;
            projectRect.X = (newRect.Size.Width - projectRect.Size.Width) / 2.0f;
            projectRect.Y = (newRect.Size.Height - projectRect.Size.Height) / 2.0f;

            // Draw the image to the context
            image.Draw(projectRect);

            // Get the image from the image context, keep it as our thumbnail
            UIImage smallImage = UIGraphics.GetImageFromCurrentImageContext();
            //			thumbnail = smallImage; // Archiving method of saving

            //			// Get the PNG representation of the image and set it as our archivable data // Archiving method of saving
            //			NSData data = smallImage.AsPNG(); // Archiving method of saving
            //			thumbnailData = data; // Archiving method of saving

            // Clean up image context resources, we're done
            UIGraphics.EndImageContext();

            // return thumbnail image // Archiving method of saving
            return smallImage; // remove for Archiving method of saving
        }
Beispiel #20
0
        protected static UIImage CreateBubbleWithBorder(UIImage bubbleImg, UIColor bubbleColor)
        {
            bubbleImg = CreateColoredImage (bubbleColor, bubbleImg);
            CGSize size = bubbleImg.Size;

            UIGraphics.BeginImageContextWithOptions (size, false, 0);
            var rect = new CGRect (CGPoint.Empty, size);
            bubbleImg.Draw (rect);

            var result = UIGraphics.GetImageFromCurrentImageContext ();
            UIGraphics.EndImageContext ();

            return result;
        }
Beispiel #21
0
		// crop the image, without resizing
		private static UIImage CropImage (UIImage sourceImage, int crop_x, int crop_y, int width, int height)
		{
			var imgSize = sourceImage.Size;
			UIGraphics.BeginImageContext (new CGSize (width, height));
			var context = UIGraphics.GetCurrentContext ();
			var clippedRect = new CGRect (0, 0, width, height);
			context.ClipToRect (clippedRect);
			var drawRect = new CGRect (-crop_x, -crop_y, imgSize.Width, imgSize.Height);
			sourceImage.Draw (drawRect);
			var modifiedImage = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();
			return modifiedImage;
		}
Beispiel #22
0
		// Prevent accidents by rounding the edges of the image
		internal static UIImage RemoveSharpEdges (UIImage image)
		{
			UIGraphics.BeginImageContext (new SizeF (48, 48));
			var c = UIGraphics.GetCurrentContext ();
			
			c.BeginPath ();
			c.MoveTo (48, 24);
			c.AddArcToPoint (48, 48, 24, 48, 4);
			c.AddArcToPoint (0, 48, 0, 24, 4);
			c.AddArcToPoint (0, 0, 24, 0, 4);
			c.AddArcToPoint (48, 0, 48, 24, 4);
			c.ClosePath ();
			c.Clip ();
			
			image.Draw (new PointF (0, 0));
			var converted = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();
			return converted;
		}
		public static UIImage ToTransformedCorners(UIImage source, double topLeftCornerSize, double topRightCornerSize, double bottomLeftCornerSize, double bottomRightCornerSize, 
			CornerTransformType cornersTransformType, double cropWidthRatio, double cropHeightRatio)
		{
			double sourceWidth = source.Size.Width;
			double sourceHeight = source.Size.Height;

			double desiredWidth = sourceWidth;
			double desiredHeight = sourceHeight;

			double desiredRatio = cropWidthRatio / cropHeightRatio;
			double currentRatio = sourceWidth / sourceHeight;

			if (currentRatio > desiredRatio)
				desiredWidth = (cropWidthRatio * sourceHeight / cropHeightRatio);
			else if (currentRatio < desiredRatio)
				desiredHeight = (cropHeightRatio * sourceWidth / cropWidthRatio);

			topLeftCornerSize = topLeftCornerSize * (desiredWidth + desiredHeight) / 2 / 100;
			topRightCornerSize = topRightCornerSize * (desiredWidth + desiredHeight) / 2 / 100;
			bottomLeftCornerSize = bottomLeftCornerSize * (desiredWidth + desiredHeight) / 2 / 100;
			bottomRightCornerSize = bottomRightCornerSize * (desiredWidth + desiredHeight) / 2 / 100;

			float cropX = (float)((sourceWidth - desiredWidth) / 2);
			float cropY = (float)((sourceHeight - desiredHeight) / 2);

			UIGraphics.BeginImageContextWithOptions(new CGSize(desiredWidth, desiredHeight), false, (nfloat)0.0);

			try
			{
				using (var context = UIGraphics.GetCurrentContext())
				{
					context.BeginPath();

					using (var path = new UIBezierPath())
					{
						// TopLeft
						if (cornersTransformType.HasFlag(CornerTransformType.TopLeftCut)) 
						{
							path.MoveTo(new CGPoint(0, topLeftCornerSize));
							path.AddLineTo(new CGPoint(topLeftCornerSize, 0));
						}
						else if (cornersTransformType.HasFlag(CornerTransformType.TopLeftRounded)) 
						{
							path.MoveTo(new CGPoint(0, topLeftCornerSize));
							path.AddQuadCurveToPoint(new CGPoint(topLeftCornerSize, 0), new CGPoint(0, 0));
						}
						else
						{
							path.MoveTo(new CGPoint(0, 0));
						}

						// TopRight
						if (cornersTransformType.HasFlag(CornerTransformType.TopRightCut)) 
						{
							path.AddLineTo(new CGPoint(desiredWidth - topRightCornerSize, 0));
							path.AddLineTo(new CGPoint(desiredWidth, topRightCornerSize));
						}
						else if (cornersTransformType.HasFlag(CornerTransformType.TopRightRounded))
						{
							path.AddLineTo(new CGPoint(desiredWidth - topRightCornerSize, 0));
							path.AddQuadCurveToPoint(new CGPoint(desiredWidth, topRightCornerSize), new CGPoint(desiredWidth, 0));
						}
						else
						{
							path.AddLineTo(new CGPoint(desiredWidth ,0));
						}

						// BottomRight
						if (cornersTransformType.HasFlag(CornerTransformType.BottomRightCut)) 
						{
							path.AddLineTo(new CGPoint(desiredWidth, desiredHeight - bottomRightCornerSize));
							path.AddLineTo(new CGPoint(desiredWidth - bottomRightCornerSize, desiredHeight));
						}
						else if (cornersTransformType.HasFlag(CornerTransformType.BottomRightRounded))
						{
							path.AddLineTo(new CGPoint(desiredWidth, desiredHeight - bottomRightCornerSize));
							path.AddQuadCurveToPoint(new CGPoint(desiredWidth - bottomRightCornerSize, desiredHeight), new CGPoint(desiredWidth, desiredHeight));
						}
						else
						{
							path.AddLineTo(new CGPoint(desiredWidth, desiredHeight));
						}

						// BottomLeft
						if (cornersTransformType.HasFlag(CornerTransformType.BottomLeftCut)) 
						{
							path.AddLineTo(new CGPoint(bottomLeftCornerSize, desiredHeight));
							path.AddLineTo(new CGPoint(0, desiredHeight - bottomLeftCornerSize));
						}
						else if (cornersTransformType.HasFlag(CornerTransformType.BottomLeftRounded)) 
						{
							path.AddLineTo(new CGPoint(bottomLeftCornerSize, desiredHeight));
							path.AddQuadCurveToPoint(new CGPoint(0, desiredHeight - bottomLeftCornerSize), new CGPoint(0, desiredHeight));
						}
						else
						{
							path.AddLineTo(new CGPoint(0, desiredHeight));
						}

						path.ClosePath();
						context.AddPath(path.CGPath);
						context.Clip();
					}

					var drawRect = new CGRect(-cropX, -cropY, sourceWidth, sourceHeight);
					source.Draw(drawRect);
					var modifiedImage = UIGraphics.GetImageFromCurrentImageContext();

					return modifiedImage;
				}
			}
			finally
			{
				UIGraphics.EndImageContext();
			}
		}
		public static UIImage ToCropped(UIImage source, double zoomFactor, double xOffset, double yOffset, double cropWidthRatio, double cropHeightRatio)
		{
			double sourceWidth = source.Size.Width;
			double sourceHeight = source.Size.Height;

			double desiredWidth = sourceWidth;
			double desiredHeight = sourceHeight;

			double desiredRatio = cropWidthRatio / cropHeightRatio;
			double currentRatio = sourceWidth / sourceHeight;

			if (currentRatio > desiredRatio)
				desiredWidth = (cropWidthRatio * sourceHeight / cropHeightRatio);
			else if (currentRatio < desiredRatio)
				desiredHeight = (cropHeightRatio * sourceWidth / cropWidthRatio);

			xOffset = xOffset * desiredWidth;
			yOffset = yOffset * desiredHeight;

			desiredWidth =  desiredWidth / zoomFactor;
			desiredHeight = desiredHeight / zoomFactor;

			float cropX = (float)(((sourceWidth - desiredWidth) / 2) + xOffset);
			float cropY = (float)(((sourceHeight - desiredHeight) / 2) + yOffset);

			if (cropX < 0)
				cropX = 0;

			if (cropY < 0)
				cropY = 0;

			if (cropX + desiredWidth > sourceWidth)
				cropX = (float)(sourceWidth - desiredWidth);

			if (cropY + desiredHeight > sourceHeight)
				cropY = (float)(sourceHeight - desiredHeight);

			UIGraphics.BeginImageContextWithOptions(new CGSize(desiredWidth, desiredHeight), false, (nfloat)0.0);

			try
			{
				using (var context = UIGraphics.GetCurrentContext())
				{
					var clippedRect = new CGRect(0, 0, desiredWidth, desiredHeight);
					context.BeginPath();

					using (var path = UIBezierPath.FromRect(clippedRect))
					{
						context.AddPath(path.CGPath);
						context.Clip();
					}

					var drawRect = new CGRect(-cropX, -cropY, sourceWidth, sourceHeight);
					source.Draw(drawRect);
					var modifiedImage = UIGraphics.GetImageFromCurrentImageContext();

					return modifiedImage;
				}
			}
			finally
			{
				UIGraphics.EndImageContext();
			}
		}
		void DrawRecipeImage (UIImage image, CGRect rect)
		{
			// Create a new rect based on the size of the header area
			CGRect imageRect = CGRect.Empty;

			// Scale the image to fit in the infoRect
			float maxImageDimension = RecipeInfoHeight - Padding * 2;
			// HACK: Change float to nfloat
			nfloat largestImageDimension = (nfloat)Math.Max (image.Size.Width, image.Size.Height);
			nfloat scale = maxImageDimension / largestImageDimension;

			imageRect.Size = new CGSize (image.Size.Width * scale, image.Size.Height * scale);

			// Place the image rect at the x,y defined by the argument rect
			imageRect.Location = new CGPoint (rect.Left + Padding, rect.Top + Padding);

			// Ask the image to draw in the image rect
			image.Draw (imageRect);
		}
Beispiel #26
0
 // crop the image, without resizing
 private UIImage CropImage(UIImage sourceImage, float crop_x, float crop_y, float width, float height)
 {
     var imgSize = sourceImage.Size;
     UIGraphics.BeginImageContext(new SizeF(width, height));
     var context = UIGraphics.GetCurrentContext();
     var clippedRect = new RectangleF(0, 0, width, height);
     context.ClipToRect(clippedRect);
     var drawRect = new RectangleF(-crop_x, -crop_y, (float)imgSize.Width, (float)imgSize.Height);
     sourceImage.Draw(drawRect);
     var modifiedImage = UIGraphics.GetImageFromCurrentImageContext();
     UIGraphics.EndImageContext();
     return modifiedImage;
 }
Beispiel #27
0
		public static UIImage scaledToWidth (UIImage sourceImage, nfloat width)
		{
			nfloat oldWidth = sourceImage.Size.Width;
			nfloat scaleFactor = width / oldWidth;

			nfloat newHeight = sourceImage.Size.Height * scaleFactor;
			nfloat newWidth = oldWidth * scaleFactor;

			UIGraphics.BeginImageContext(new CGSize (newWidth, newHeight));
			sourceImage.Draw(new CGRect (0, 0, newWidth, newHeight));
			UIImage newImage = UIGraphics.GetImageFromCurrentImageContext();    
			UIGraphics.EndImageContext();

			return newImage;
		}
		public static UIImage ToRounded(UIImage source, nfloat rad, double cropWidthRatio, double cropHeightRatio, double borderSize, string borderHexColor)
		{
			double sourceWidth = source.Size.Width;
			double sourceHeight = source.Size.Height;

			double desiredWidth = sourceWidth;
			double desiredHeight = sourceHeight;

			double desiredRatio = cropWidthRatio / cropHeightRatio;
			double currentRatio = sourceWidth / sourceHeight;

			if (currentRatio > desiredRatio)
				desiredWidth = (cropWidthRatio * sourceHeight / cropHeightRatio);
			else if (currentRatio < desiredRatio)
				desiredHeight = (cropHeightRatio * sourceWidth / cropWidthRatio);

			float cropX = (float)((sourceWidth - desiredWidth) / 2);
			float cropY = (float)((sourceHeight - desiredHeight) / 2);

			if (rad == 0)
				rad = (nfloat)(Math.Min(desiredWidth, desiredHeight) / 2);
			else
				rad = (nfloat)(rad * (desiredWidth + desiredHeight) / 2 / 500);

			UIGraphics.BeginImageContextWithOptions(new CGSize(desiredWidth, desiredHeight), false, (nfloat)0.0);

			try
			{
				using (var context = UIGraphics.GetCurrentContext())
				{
					var clippedRect = new CGRect(0d, 0d, desiredWidth, desiredHeight);

					context.BeginPath();

					using (var path = UIBezierPath.FromRoundedRect(clippedRect, rad))
					{
						context.AddPath(path.CGPath);
						context.Clip();
					}

					var drawRect = new CGRect(-cropX, -cropY, sourceWidth, sourceHeight);
					source.Draw(drawRect);

					if (borderSize > 0d) 
					{
						borderSize = (borderSize * (desiredWidth + desiredHeight) / 2d / 1000d);
						UIColor borderColor = UIColor.Clear;

						try
						{
							borderColor = UIColor.Clear.FromHexString(borderHexColor);
						}
						catch(Exception)
						{
						}

						var borderRect = new CGRect((0d + borderSize/2d), (0d + borderSize/2d), 
							(desiredWidth - borderSize), (desiredHeight - borderSize));

						context.BeginPath();

						using (var path = UIBezierPath.FromRoundedRect(borderRect, rad))
						{
							context.SetStrokeColor(borderColor.CGColor);
							context.SetLineWidth((nfloat)borderSize);
							context.AddPath(path.CGPath);
							context.StrokePath();
						}
					}

					var modifiedImage = UIGraphics.GetImageFromCurrentImageContext();

					return modifiedImage;
				}
			}
			finally
			{
				UIGraphics.EndImageContext();
			}
		}
Beispiel #29
0
        public static UIImage ResizeImage(UIImage theImage,nfloat width, nfloat height, bool keepRatio)
        {
            if(keepRatio)
            {
                var ratio = theImage.Size.Height / theImage.Size.Width;
                if(height >0)
                    width = height * ratio;
                else
                    height = width * ratio;
            }

            UIGraphics.BeginImageContext (new CGSize (width,height));
            var c = UIGraphics.GetCurrentContext ();

            theImage.Draw (new CGRect (0, 0, width, height));
            var converted = UIGraphics.GetImageFromCurrentImageContext ();
            UIGraphics.EndImageContext ();
            return converted;
        }
		public override void ViewDidLoad ()
		{
			base.ViewDidLoad ();
			this.flexGrid.AutoGenerateColumns = false;
			this.flexGrid.ColumnHeaderFont = UIFont.BoldSystemFontOfSize (this.flexGrid.Font.PointSize);
			this.flexGrid.IsReadOnly = true;
			this.flexGrid.HeadersVisibility = GridHeadersVisibility.Column;

			GridColumn[] columns = new[] {new GridColumn {
					Binding = "FirstName",
					Header = "First Name",
					Width = 1,
					WidthType = GridColumnWidth.Star
				},  new GridColumn {
					Binding = "LastName",
					Header = "Last Name",
					Width = 1,
					WidthType = GridColumnWidth.Star
				},  new GridColumn {
					Binding = "OrderTotal",
					Header = "Total",
					Width = 1,
					WidthType = GridColumnWidth.Star,
					HeaderHorizontalAlignment = UITextAlignment.Center
				}
			};

			Array.ForEach (columns, (c) => this.flexGrid.Columns.Add (c));

			this.flexGrid.FormatItem += (FlexGrid sender, GridPanel panel, GridCellRange range, CoreGraphics.CGContext context) => {
				GridColumn c = sender.Columns[range.Col];
				if(c.Binding.Equals("OrderTotal") && panel.CellType == GridCellType.Cell)
				{
					XuniRadialGauge rgauge = new XuniRadialGauge()
					{
						BackgroundColor = UIColor.Clear,
						ShowText = ShowText.None,
						Thickness = 0.6,
						Min = 0,
						Max = 100,
						LoadAnimation = null,
						Value = double.Parse(panel.GetCellData(range.Row, range.Col, false).ToString())*(100.0/10000.0),
						ShowRanges = false
					};

					XuniGaugeRange[] ranges = new []
					{
						new XuniGaugeRange()
						{
							Min = 0,
							Max = 40,
							Color = new UIColor(0.133f, 0.694f, 0.298f, 1.0f)
						},
						new XuniGaugeRange()
						{
							Min = 40,
							Max = 80,
							Color = new UIColor(1.0f, 0.502f, 0.502f, 1.0f)
						},
						new XuniGaugeRange()
						{
							Min = 80,
							Max = 100,
							Color = new UIColor(0.0f, 0.635f, 0.91f, 1.0f)
						}
					};

					rgauge.Ranges.AddRange(ranges);

					CoreGraphics.CGRect rect = panel.GetCellRect(range.Row, range.Col);
					rgauge.Frame = rect;

					UIImage img = new UIImage(rgauge.GetImage());
					img.Draw(rect);

					return true;
				}
				return false;
			};


			this.flexGrid.ItemsSource = Customer.GetCustomerList (100);

		}
Beispiel #31
0
        //
        // Centers image, scales and removes borders
        //
        internal static UIImage PrepareForProfileView(UIImage image)
        {
            const int size = 73;
            if (image == null)
            {
                Console.WriteLine("throwing error");
                throw new ArgumentNullException ("image");
            }

            UIGraphics.BeginImageContext (new CGSize (73, 73));
            var c = UIGraphics.GetCurrentContext ();

            c.AddPath (largePath);
            c.Clip ();

            // Twitter not always returns squared images, adjust for that.
            var cg = image.CGImage;
            float width = cg.Width;
            float height = cg.Height;
            if (width != height){
                float x = 0, y = 0;
                if (width > height){
                    x = (width-height)/2;
                    width = height;
                } else {
                    y = (height-width)/2;
                    height = width;
                }
                c.ScaleCTM (1, -1);
                using (var copy = cg.WithImageInRect (new CGRect (x, y, width, height))){
                    c.DrawImage (new CGRect (0, 0, size, -size), copy);
                }
            } else
                image.Draw (new CGRect (0, 0, size, size));

            var converted = UIGraphics.GetImageFromCurrentImageContext ();
            UIGraphics.EndImageContext ();
            return converted;
        }
			public UIImage MaxResizeImage(UIImage sourceImage, nfloat maxWidth, nfloat maxHeight)
			{
				var sourceSize = sourceImage.Size;
				nfloat maxResizeFactor = (nfloat)Math.Max(maxWidth / sourceSize.Width, maxHeight / sourceSize.Height);
				if (maxResizeFactor > 1) return sourceImage;
				nfloat width = maxResizeFactor * sourceSize.Width;
				nfloat height = maxResizeFactor * sourceSize.Height;
				UIGraphics.BeginImageContextWithOptions(new CGSize(width, height),false, UIScreen.MainScreen.Scale);
				sourceImage.Draw(new CGRect(0, 0, width, height));
				var resultImage = UIGraphics.GetImageFromCurrentImageContext();
				UIGraphics.EndImageContext();
				return resultImage;
			}
Beispiel #33
0
        // Child proof the image by rounding the edges of the image
        internal static UIImage RemoveSharpEdges(UIImage image)
        {
            if (image == null)
            {
                Console.WriteLine("throwing error at remove sharp edges");
                throw new ArgumentNullException ("image");
            }

            UIGraphics.BeginImageContext (new CGSize (48, 48));
            var c = UIGraphics.GetCurrentContext ();

            c.AddPath (smallPath);
            c.Clip ();

            image.Draw (new CGRect (0, 0, 48, 48));
            var converted = UIGraphics.GetImageFromCurrentImageContext ();
            UIGraphics.EndImageContext ();
            return converted;
        }
Beispiel #34
0
 /// <summary>
 /// Resize the image to be contained within a maximum width and height, keeping aspect ratio
 /// </summary>
 /// <param name="sourceImage"></param>
 /// <param name="maxWidth"></param>
 /// <param name="maxHeight"></param>
 /// <returns></returns>
 private UIImage ResizeImage(UIImage sourceImage, float maxWidth, float maxHeight)
 {
     var sourceSize = sourceImage.Size;
     maxResizeFactor = Math.Min(maxWidth / sourceSize.Width, maxHeight / sourceSize.Height);
     SetCropperMinSize();
     if (maxResizeFactor > 1) return sourceImage;
     float width = (float)maxResizeFactor * (float)sourceSize.Width;
     float height = (float)maxResizeFactor * (float)sourceSize.Height;
     UIGraphics.BeginImageContext(new SizeF(width, height));
     sourceImage.Draw(new RectangleF(0, 0, width, height));
     var resultImage = UIGraphics.GetImageFromCurrentImageContext();
     UIGraphics.EndImageContext();
     return resultImage;
 }
Beispiel #35
0
		// resize the image (without trying to maintain aspect ratio)
		public static UIImage ResizeImage (UIImage sourceImage, float width, float height)
		{
			UIGraphics.BeginImageContext (new CGSize (width, height));
			sourceImage.Draw (new CGRect (0, 0, width, height));
			var resultImage = UIGraphics.GetImageFromCurrentImageContext ();
			UIGraphics.EndImageContext ();
			return resultImage;
		}