/// <summary>
        /// テクスチャの配列を返す
        /// </summary>
        /// <returns>登録されているテクスチャの配列</returns>
        public UIGeneratorTexture2D[] ToTextureArray()
        {
            var array = new UIGeneratorTexture2D[Count];

            for (int i = 0; i < Count; i++)
            {
                array[i] = _array[i].Texture;
            }
            return(array);
        }
 private TextureInfo(UIGeneratorTexture2D texture, string name, string path)
 {
     Texture   = texture;
     Name      = name;
     this.Path = path;
 }