/// <summary> /// テクスチャの配列を返す /// </summary> /// <returns>登録されているテクスチャの配列</returns> public UIGeneratorTexture2D[] ToTextureArray() { var array = new UIGeneratorTexture2D[Count]; for (int i = 0; i < Count; i++) { array[i] = _array[i].Texture; } return(array); }
private TextureInfo(UIGeneratorTexture2D texture, string name, string path) { Texture = texture; Name = name; this.Path = path; }