void OnEnable()
        {
            m_cur      = target as SimpleHandle;
            m_ctrlPlay = false;
            m_havePlay = false;

            if (Application.isEditor && !EditorApplication.isPlaying)
            {
                EditorApplication.update = m_cur.LateUpdate;
            }
        }
 static int OnEnd(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UI.SimpleHandle obj = (UI.SimpleHandle)ToLua.CheckObject(L, 1, typeof(UI.SimpleHandle));
         obj.OnEnd();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int set_m_onEnd(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.SimpleHandle obj = (UI.SimpleHandle)o;
            UnityEngine.Events.UnityEvent arg0 = (UnityEngine.Events.UnityEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Events.UnityEvent));
            obj.m_onEnd = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_onEnd on a nil value" : e.Message));
        }
    }
    static int set_m_resetOnEnable(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.SimpleHandle obj  = (UI.SimpleHandle)o;
            bool            arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.m_resetOnEnable = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_resetOnEnable on a nil value" : e.Message));
        }
    }
    static int get_CurTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.SimpleHandle obj = (UI.SimpleHandle)o;
            float           ret = obj.CurTime;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index CurTime on a nil value" : e.Message));
        }
    }
    static int get_IsPlaying(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.SimpleHandle obj = (UI.SimpleHandle)o;
            bool            ret = obj.IsPlaying;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index IsPlaying on a nil value" : e.Message));
        }
    }
    static int get_m_onEnd(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UI.SimpleHandle obj = (UI.SimpleHandle)o;
            UnityEngine.Events.UnityEvent ret = obj.m_onEnd;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_onEnd on a nil value" : e.Message));
        }
    }