Beispiel #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="UI.ToolbarUI"/> class.
        /// </summary>
        /// <param name="script">Script.</param>
        public ToolbarUI(ToolbarScript script)
        {
            mScript = script;

            mLeftButtonSpriteState         = new SpriteState();
            mLeftButtonActiveSpriteState   = new SpriteState();
            mMiddleButtonSpriteState       = new SpriteState();
            mMiddleButtonActiveSpriteState = new SpriteState();
            mRightButtonSpriteState        = new SpriteState();
            mRightButtonActiveSpriteState  = new SpriteState();
            mPopupSpriteState              = new SpriteState();

            mScrollAreaContentTransform = null;
            mToolsTransform             = null;
            mBasePointTransform         = null;
            mPointTransform             = null;
            mPointText                  = null;
            mCoordinateSystemTransform  = null;
            mCoordinateSystemText       = null;
            mPlaybackTransform          = null;
            mPopupsTransform            = null;
            mLayersTransform            = null;
            mLayersText                 = null;
            mLayoutTransform            = null;
            mLayoutText                 = null;

            mLeftButtonSpriteState.disabledSprite            = Assets.Windows.MainWindow.Toolbar.Textures.toolLeftButton;
            mLeftButtonSpriteState.highlightedSprite         = Assets.Windows.MainWindow.Toolbar.Textures.toolLeftButton;
            mLeftButtonSpriteState.pressedSprite             = Assets.Windows.MainWindow.Toolbar.Textures.toolLeftButtonPressed;

            mLeftButtonActiveSpriteState.disabledSprite      = Assets.Windows.MainWindow.Toolbar.Textures.toolLeftButtonActive;
            mLeftButtonActiveSpriteState.highlightedSprite   = Assets.Windows.MainWindow.Toolbar.Textures.toolLeftButtonActive;
            mLeftButtonActiveSpriteState.pressedSprite       = Assets.Windows.MainWindow.Toolbar.Textures.toolLeftButtonActivePressed;

            mMiddleButtonSpriteState.disabledSprite          = Assets.Windows.MainWindow.Toolbar.Textures.toolMiddleButton;
            mMiddleButtonSpriteState.highlightedSprite       = Assets.Windows.MainWindow.Toolbar.Textures.toolMiddleButton;
            mMiddleButtonSpriteState.pressedSprite           = Assets.Windows.MainWindow.Toolbar.Textures.toolMiddleButtonPressed;

            mMiddleButtonActiveSpriteState.disabledSprite    = Assets.Windows.MainWindow.Toolbar.Textures.toolMiddleButtonActive;
            mMiddleButtonActiveSpriteState.highlightedSprite = Assets.Windows.MainWindow.Toolbar.Textures.toolMiddleButtonActive;
            mMiddleButtonActiveSpriteState.pressedSprite     = Assets.Windows.MainWindow.Toolbar.Textures.toolMiddleButtonActivePressed;

            mRightButtonSpriteState.disabledSprite           = Assets.Windows.MainWindow.Toolbar.Textures.toolRightButton;
            mRightButtonSpriteState.highlightedSprite        = Assets.Windows.MainWindow.Toolbar.Textures.toolRightButton;
            mRightButtonSpriteState.pressedSprite            = Assets.Windows.MainWindow.Toolbar.Textures.toolRightButtonPressed;

            mRightButtonActiveSpriteState.disabledSprite     = Assets.Windows.MainWindow.Toolbar.Textures.toolRightButtonActive;
            mRightButtonActiveSpriteState.highlightedSprite  = Assets.Windows.MainWindow.Toolbar.Textures.toolRightButtonActive;
            mRightButtonActiveSpriteState.pressedSprite      = Assets.Windows.MainWindow.Toolbar.Textures.toolRightButtonActivePressed;

            mPopupSpriteState.disabledSprite                 = Assets.Windows.MainWindow.Toolbar.Textures.popupButton;
            mPopupSpriteState.highlightedSprite              = Assets.Windows.MainWindow.Toolbar.Textures.popupButton;
            mPopupSpriteState.pressedSprite                  = Assets.Windows.MainWindow.Toolbar.Textures.popupButton;
        }
Beispiel #2
0
        //private ToolbarScript mScript;



        /// <summary>
        /// Initializes a new instance of the <see cref="UI.Windows.MainWindow.Toolbar.ToolbarUI"/> class.
        /// </summary>
        /// <param name="script">Toolbar script.</param>
        public ToolbarUI(ToolbarScript script)
        {
            DebugEx.VerboseFormat("Created ToolbarUI(script = {0}) object", script);

            //mScript = script;
        }