public LevelExpandItemCollection Clone()
        {
            string strObject = SerializeHelper.Serialize(this);
            LevelExpandItemCollection obj = SerializeHelper.Deserialize(strObject) as LevelExpandItemCollection;

            return(obj);
        }
        protected ReportLevelExpand(SerializationInfo info, StreamingContext context)
          
        {
            this._name      = (string)info.GetValue("Name", this._name.GetType());
            this._isDefault = (bool)info.GetValue("IsDefault", this._isDefault.GetType());

            Type type = Type.GetType("UFIDA.U8.UAP.Services.ReportElements.LevelExpandItemCollection");

            this._levelExpandItems = info.GetValue("LevelExpandItems", type) as LevelExpandItemCollection;
              
        }
Beispiel #3
0
        protected LevelExpandSchema(SerializationInfo info, StreamingContext context)
          
        {
            Type type = Type.GetType("UFIDA.U8.UAP.Services.ReportElements.ReportLevelExpandCollection");

            this._reportLevelExpands = info.GetValue("ReportLevelExpands", type) as ReportLevelExpandCollection;

            type = Type.GetType("UFIDA.U8.UAP.Services.ReportElements.LevelExpandItemCollection");
            this._designTimeLevelExpandItems = info.GetValue("LevelExpandItemCollection", type) as LevelExpandItemCollection;
              
        }
Beispiel #4
0
 public void Dispose()
 {
     if (_currentReportLevelExpand != null)
     {
         _currentReportLevelExpand = null;
     }
     if (_reportLevelExpands != null)
     {
         _reportLevelExpands.Clear();
         _reportLevelExpands = null;
     }
     if (_designTimeLevelExpandItems != null)
     {
         _designTimeLevelExpandItems.Clear();
         _designTimeLevelExpandItems = null;
     }
 }
 public ReportLevelExpand()
 {
     this._levelExpandItems = new LevelExpandItemCollection();
 }
Beispiel #6
0
 public LevelExpandSchema()
 {
     _reportLevelExpands         = new ReportLevelExpandCollection();
     _designTimeLevelExpandItems = new LevelExpandItemCollection();
 }