//todo: 入口 private void Start() { mMap = GetComponentInChildren <MazeMap>(); mAvatar = GetComponentInChildren <MazeAvatar>(); Reset(); }
public override void OnPassGrid(MazeAvatar avatar) { }
public abstract void OnPassGrid(MazeAvatar avatar);
//todo: 入口 private void Start() { mMap = GetComponentInChildren <MazeMap>(); mAvatar = GetComponentInChildren <MazeAvatar>(); Reset(); }
public override void OnPassGrid(MazeAvatar avatar) { }
public abstract void OnPassGrid(MazeAvatar avatar);