public void PlayerPlayedCardTest() { TwoServerWindow target = new TwoServerWindow(); // TODO: Initialize to an appropriate value Player player = null; // TODO: Initialize to an appropriate value int card = 0; // TODO: Initialize to an appropriate value string[] cardArgs = null; // TODO: Initialize to an appropriate value target.PlayerPlayedCard(player, card, cardArgs); Assert.Inconclusive("A method that does not return a value cannot be verified."); }