private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e)
 {
     Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}");
     _client.SendMessage(e.Channel, "I just joined the channel! PogChamp");
 }
Beispiel #2
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 private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e)
 {
     Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}");
     //ChatLog.Instance.InfoText(e.Channel + " I just joined the channel! PogChamp");
 }
Beispiel #3
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 private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e)
 {
     Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}");
     _client.SendMessage(e.Channel, "Game Beginning! Commands - !up, !down PogChamp");
 }
 private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e)
 {
     Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}");
     _client.SendMessage(e.Channel, $"It's time for Meatball Mayhem! PogChamp /w meatballmayhem !join to get your own Meatball!");
 }
Beispiel #5
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 private void OnJoinedChannel(object sender, TwitchLib.Client.Events.OnJoinedChannelArgs e)
 {
     Debug.Log($"The bot {e.BotUsername} just joined the channel: {e.Channel}");
     _channel = e.Channel;
 }