public override void Load(IController hud) { base.Load(hud); LabelDecorator = new TopLabelWithTitleDecorator(Hud) { BorderBrush = Hud.Render.CreateBrush(255, 180, 147, 109, -1), BackgroundBrush = Hud.Render.CreateBrush(128, 0, 0, 0, 0), TextFont = Hud.Render.CreateFont("tahoma", 9, 255, 255, 210, 150, true, false, false), TitleFont = Hud.Render.CreateFont("tahoma", 6, 255, 180, 147, 109, true, false, false), }; }
public override void Load(IController hud) { base.Load(hud); brus = Hud.Render.CreateBrush(255, 0, 0, 0, 0); ShowClosingTimer = false; GreaterRiftCountdown = false; ShowGreaterRiftTimer = true; ShowGreaterRiftCompletedTimer = true; CompletionDisplayLimit = 90; ObjectiveProgressSymbol = "\u2694"; //⚔ GuardianAliveSymbol = "\uD83D\uDC7F"; //👿 GuardianDeadSymbol = "\uD83D\uDC80"; //💀 ObjectiveProgressSymbol = ""; GuardianAliveSymbol = "\uD83D\uDC7F"; //?? GuardianDeadSymbol = "\uD83D\uDC80"; //??uDC80"; //?? MinutesSecondsFormat = "{0:%m}:{0:ss}"; SecondsFormat = "{0:%s}"; ProgressPercentFormat = "({0:F1}%)"; ClosingSecondsFormat = "({0:%s})"; ProgressBarTimerFont = Hud.Render.CreateFont("tahoma", 7, 255, 255, 210, 150, true, false, 160, 0, 0, 0, true); ObjectiveProgressFont = Hud.Render.CreateFont("tahoma", 8, 224, 240, 240, 240, false, false, false); ObjectiveProgressFont.SetShadowBrush(222, 0, 0, 0, true); RiftCompletionTitleFunc = () => riftQuest.QuestStep.SplashLocalized.Trim(); CompletionLabelDecorator = new TopLabelWithTitleDecorator(Hud) { BorderBrush = Hud.Render.CreateBrush(255, 180, 147, 109, -1), BackgroundBrush = Hud.Render.CreateBrush(128, 0, 0, 0, 0), TextFont = Hud.Render.CreateFont("tahoma", 9, 255, 255, 210, 150, true, false, false), TitleFont = Hud.Render.CreateFont("tahoma", 6, 255, 180, 147, 109, true, false, false), }; pauseTimer = Hud.Time.CreateWatch(); riftTimer = Hud.Time.CreateWatch(); guardianTimer = Hud.Time.CreateWatch(); }