Beispiel #1
0
        private void changeClusterPosition()
        {
            List <CellGroup> clusterList = PublicParameters.networkCells;
            double           avg         = CellGroup.getAverageSensors();

            for (int x = 0; x < clusterList.Count(); x++)
            {
                CellGroup oldCluster         = PublicParameters.networkCells[x];
                Point     oldClusterLocation = oldCluster.clusterLocMargin;

                int oldNodesCount = oldCluster.clusterNodes.Count;
                if (oldNodesCount < avg)
                {
                    //Consider changing the cluster
                    //Construct 8 clusters and compare between each of them
                    //Construct the 8 clusters by adding them to a temporary list in ReCheck
                    for (int i = 1; i <= 8; i++)
                    {
                        CellGroup tempCluster = new CellGroup(oldClusterLocation, oldCluster.getID());
                        //Console.WriteLine("Old Position X: {0} Y: {1}", tempCluster.clusterPoint.X, tempCluster.clusterPoint.Y);
                        tempCluster.incDecPos(i, (0.334));
                        // Console.WriteLine("New Position X: {0} Y: {1}", tempCluster.clusterPoint.X, tempCluster.clusterPoint.Y);
                        tempCluster.findNearestSensorRecheck(false);
                    }
                    CellGroup maxCluster = new CellGroup();
                    maxCluster = maxCluster.getMaxSensors();
                    maxCluster.findNearestSensorRecheck(true);
                }
            }
        }
Beispiel #2
0
        private static void getAfterAverage()
        {
            double avg = Math.Abs(CellGroup.getAverageSensors());

            avg -= 2;
            double i = 0;
            double y = 0;

            foreach (CellGroup cell in PublicParameters.networkCells)
            {
                double count = cell.clusterNodes.Count;
                if (count > avg)
                {
                    i += count;
                    y++;
                }
            }
            AfterSmallAverage = Convert.ToInt32(i / y);
            //AfterSmallAverage = Math.Abs(i);
        }