Dispose() public method

public Dispose ( ) : void
return void
Beispiel #1
0
        private void beginInArcadeMode(ref GameConfiguration gameConfig)
        {
            Boolean             closed              = true;
            Boolean             stopRunner          = false;
            Process             game                = new Process();
            Process             joyToKey            = new Process();
            GlobalMouseKeyboard globalMouseKeyboard = new GlobalMouseKeyboard();

            runJoyToKey(ref gameConfig);

            while (!stopRunner)
            {
                if (globalMouseKeyboard.F2IsPressed)
                {
                    //restart the game
                    game.Kill();
                    closed = true;
                    globalMouseKeyboard.F2IsPressed = false;
                }

                if (globalMouseKeyboard.F4IsPressed)
                {
                    //end arcade mode
                    game.Kill();
                    stopRunner = true;
                    globalMouseKeyboard.Dispose();
                }

                if (closed)
                {
                    if (gameConfig.HideMouse)
                    {
                        Cursor.Position = new Point(2000, 2000); //work around
                    }
                    //another work around, set the cursor graphic to a transparent one, http://forums.whirlpool.net.au/archive/1172326

                    ProcessStartInfo psi = new ProcessStartInfo(gameConfig.GamePath);
                    if (gameConfig.FullScreen)
                    {
                        psi.WindowStyle = ProcessWindowStyle.Maximized; //TODO: only maximizes fully if the taskbar is set to auto-hide
                    }
                    game = Process.Start(psi);

                    closed = false;
                }

                game.WaitForExit(100); //? to reduce cpu usage?

                if (game.HasExited)
                {
                    closed = true;
                }
            }
        }
        private void beginInArcadeMode(ref GameConfiguration gameConfig)
        {
            Boolean closed = true;
            Boolean stopRunner = false;
            Process game = new Process();
            Process joyToKey = new Process();
            GlobalMouseKeyboard globalMouseKeyboard = new GlobalMouseKeyboard();

            runJoyToKey(ref gameConfig);

            while (!stopRunner)
            {
                if (globalMouseKeyboard.F2IsPressed)
                {
                    //restart the game
                    game.Kill();
                    closed = true;
                    globalMouseKeyboard.F2IsPressed = false;
                }

                if (globalMouseKeyboard.F4IsPressed)
                {
                    //end arcade mode
                    game.Kill();
                    stopRunner = true;
                    globalMouseKeyboard.Dispose();
                }

                if (closed)
                {
                    if (gameConfig.HideMouse)
                        Cursor.Position = new Point(2000, 2000); //work around
                        //another work around, set the cursor graphic to a transparent one, http://forums.whirlpool.net.au/archive/1172326

                    ProcessStartInfo psi = new ProcessStartInfo(gameConfig.GamePath);
                    if (gameConfig.FullScreen)
                        psi.WindowStyle = ProcessWindowStyle.Maximized; //TODO: only maximizes fully if the taskbar is set to auto-hide
                    game = Process.Start(psi);

                    closed = false;
                }

                game.WaitForExit(100); //? to reduce cpu usage?

                if (game.HasExited)
                {
                    closed = true;
                }
            }
        }
Beispiel #3
0
        private void beginInArcadeMode(ref GameConfiguration gameConfig, String joyToKeyConfigPath, Boolean inArcadeMode, Boolean fullScreen, Boolean hideMouse)
        {
            Boolean             closed              = true;
            Boolean             stopRunner          = false;
            Process             game                = new Process();
            Process             joyToKey            = new Process();
            GlobalMouseKeyboard globalMouseKeyboard = new GlobalMouseKeyboard();

            runJoyToKey(ref gameConfig, joyToKeyConfigPath);

            while (!stopRunner)
            {
                if (globalMouseKeyboard.F2IsPressed)
                {
                    //restart the game
                    game.Kill();
                    closed = true;
                    globalMouseKeyboard.F2IsPressed = false;
                }

                if (globalMouseKeyboard.F4IsPressed)
                {
                    //end arcade mode
                    game.Kill();
                    stopRunner = true;
                    globalMouseKeyboard.Dispose();
                    Rahil.Shared.tryKillProcess("JoyToKey");
                }

                if (closed)
                {
                    game   = runGame(gameConfig, hideMouse, fullScreen);
                    closed = false;
                }

                game.WaitForExit(100); //? to reduce cpu usage?

                if (game.HasExited)
                {
                    closed = true;
                }
            }
        }
        private void beginInArcadeMode(ref GameConfiguration gameConfig, String joyToKeyConfigPath, Boolean inArcadeMode, Boolean fullScreen, Boolean hideMouse)
        {
            Boolean closed = true;
            Boolean stopRunner = false;
            Process game = new Process();
            Process joyToKey = new Process();
            GlobalMouseKeyboard globalMouseKeyboard = new GlobalMouseKeyboard();

            runJoyToKey(ref gameConfig, joyToKeyConfigPath);

            while (!stopRunner) {
                if (globalMouseKeyboard.F2IsPressed) {
                    //restart the game
                    game.Kill();
                    closed = true;
                    globalMouseKeyboard.F2IsPressed = false;
                }

                if (globalMouseKeyboard.F4IsPressed) {
                    //end arcade mode
                    game.Kill();
                    stopRunner = true;
                    globalMouseKeyboard.Dispose();
                    Rahil.Shared.tryKillProcess("JoyToKey");
                }

                if (closed) {
                    game = runGame(gameConfig, hideMouse, fullScreen);
                    closed = false;
                }

                game.WaitForExit(100); //? to reduce cpu usage?

                if (game.HasExited) {
                    closed = true;
                }
            }
        }