public override void DockAt(Port port) { Vertex.Port = port; Connection.RaiseChanged(); }
public override void SetPosition(Vector pos) { Vertex.Position = pos; Connection.RaiseChanged(); }
public override void DockAt(Port port) { Vertex.Port = port; Connection.RaiseChanged(); }
public override void SetPosition(Vector pos) { Vertex.Position = pos; Connection.RaiseChanged(); }