Beispiel #1
0
 public void OnTagChanged(TagDelta change)
 {
     object[] objArray1 = new object[] { change };
     base.method_8("OnTagChanged", objArray1);
 }
Beispiel #2
0
 public void ToggleActorSpellOnCard(Card card, TagDelta change, SpellType spellType)
 {
     object[] objArray1 = new object[] { card, change, spellType };
     base.method_8("ToggleActorSpellOnCard", objArray1);
 }
Beispiel #3
0
 public void ProcessEarlyConcedeTagChange(Triton.Game.Mapping.Entity entity, TagDelta change)
 {
     object[] objArray1 = new object[] { entity, change };
     base.method_8("ProcessEarlyConcedeTagChange", objArray1);
 }
Beispiel #4
0
 public bool IsNameChange(TagDelta change)
 {
     object[] objArray1 = new object[] { change };
     return(base.method_11 <bool>("IsNameChange", objArray1));
 }
Beispiel #5
0
 public void HandleTagChange(TagDelta change)
 {
     object[] objArray1 = new object[] { change };
     base.method_8("HandleTagChange", objArray1);
 }
Beispiel #6
0
 public void NotifyOfExhaustedChange(Card card, TagDelta tagChange)
 {
     object[] objArray1 = new object[] { card, tagChange };
     base.method_8("NotifyOfExhaustedChange", objArray1);
 }