Beispiel #1
0
 private static bool GetDecision(UInt32 ID, Case caseData)
 {
     while (true)
     {
         try
         {
             HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://na.leagueoflegends.com/tribunal/en/case/" + ID);
             HttpWebResponse response = (HttpWebResponse)request.GetResponse();
             StreamReader reader = new StreamReader(response.GetResponseStream());
             string data = reader.ReadToEnd();
             reader.Close();
             response.Close();
             if (data.Contains("Unable to locate specified case."))
                 return false;
             string punishment = "";
             for (int i = data.IndexOf("verdict-stat") + 14; data[i] != '<'; i++)
                 punishment += data[i];
             caseData.Punishment = punishment;
             string agreement = "";
             for (int i = data.IndexOf("verdict-stat agreement") + 24; data[i] != '<'; i++)
                 agreement += data[i];
             caseData.Agreement = agreement;
             string decision = "";
             for (int i = data.LastIndexOf("verdict-stat") + 14; data[i] != '<'; i++)
                 decision += data[i];
             caseData.Decision = decision;
             break;
         }
         catch (Exception) { }
     }
     return true;
 }
Beispiel #2
0
 private static void UpdateDecision(UInt32 ID, Case caseData)
 {
     while (true)
     {
         try
         {
             conn.Open();
             using (MySqlCommand cmd = new MySqlCommand("UPDATE cases SET Decision='" + caseData.Decision + "', Agreement='" + caseData.Agreement + "', Punishment='" + caseData.Punishment + "', Decided=1 WHERE ID='" + ID + "';", conn))
             {
                 cmd.ExecuteNonQuery();
                 conn.Close();
                 break;
             }
         }
         catch (Exception ex)
         {
             Console.WriteLine(ex.ToString());
             conn.Close();
         }
     }
 }
Beispiel #3
0
 public static void Insert(Case data, MySqlConnection conn)
 {
     while (true)
     {
         try
         {
             conn.Open();
             using (MySqlCommand cmd = new MySqlCommand("INSERT INTO cases (ID, Games, Reports, Ally, Enemy, OFFENSIVE_LANGUAGE, VERBAL_ABUSE, INTENTIONAL_FEEDING, ASSISTING_ENEMY, UNSKILLED_PLAYER, NO_COMMUNICATION_WITH_TEAM, LEAVING_AFK, NEGATIVE_ATTITUDE, INAPPROPRIATE_NAME, SPAMMING, Decision, Agreement, Punishment, Decided) VALUES (@ID, @Games, @Reports, @Ally, @Enemy, @OFFENSIVE_LANGUAGE, @VERBAL_ABUSE, @INTENTIONAL_FEEDING, @ASSISTING_ENEMY, @UNSKILLED_PLAYER, @NO_COMMUNICATION_WITH_TEAM, @LEAVING_AFK, @NEGATIVE_ATTITUDE, @INAPPROPRIATE_NAME, @SPAMMING, @Decision, @Agreement, @Punishment, @Decided);", conn))
             {
                 cmd.Parameters.Add("@ID", MySqlDbType.UInt32).Value = data.ID;
                 cmd.Parameters.Add("@Games", MySqlDbType.UByte).Value = data.Games;
                 cmd.Parameters.Add("@Reports", MySqlDbType.UByte).Value = data.Reports;
                 cmd.Parameters.Add("@Ally", MySqlDbType.UByte).Value = data.Ally;
                 cmd.Parameters.Add("@Enemy", MySqlDbType.UByte).Value = data.Enemy;
                 cmd.Parameters.Add("@OFFENSIVE_LANGUAGE", MySqlDbType.UByte).Value = data.OFFENSIVE_LANGUAGE;
                 cmd.Parameters.Add("@VERBAL_ABUSE", MySqlDbType.UByte).Value = data.VERBAL_ABUSE;
                 cmd.Parameters.Add("@INTENTIONAL_FEEDING", MySqlDbType.UByte).Value = data.INTENTIONAL_FEEDING;
                 cmd.Parameters.Add("@ASSISTING_ENEMY", MySqlDbType.UByte).Value = data.ASSISTING_ENEMY;
                 cmd.Parameters.Add("@UNSKILLED_PLAYER", MySqlDbType.UByte).Value = data.UNSKILLED_PLAYER;
                 cmd.Parameters.Add("@NO_COMMUNICATION_WITH_TEAM", MySqlDbType.UByte).Value = data.NO_COMMUNICATION_WITH_TEAM;
                 cmd.Parameters.Add("@LEAVING_AFK", MySqlDbType.UByte).Value = data.LEAVING_AFK;
                 cmd.Parameters.Add("@NEGATIVE_ATTITUDE", MySqlDbType.UByte).Value = data.NEGATIVE_ATTITUDE;
                 cmd.Parameters.Add("@INAPPROPRIATE_NAME", MySqlDbType.UByte).Value = data.INAPPROPRIATE_NAME;
                 cmd.Parameters.Add("@SPAMMING", MySqlDbType.UByte).Value = data.SPAMMING;
                 cmd.Parameters.Add("@Decision", MySqlDbType.TinyText).Value = data.Decision;
                 cmd.Parameters.Add("@Agreement", MySqlDbType.TinyText).Value = data.Agreement;
                 cmd.Parameters.Add("@Punishment", MySqlDbType.TinyText).Value = data.Punishment;
                 cmd.Parameters.Add("@Decided", MySqlDbType.Bit).Value = data.Decided;
                 cmd.ExecuteNonQuery();
                 conn.Close();
                 break;
             }
         }
         catch (Exception ex)
         {
             Console.WriteLine(ex.ToString());
             conn.Close();
         }
     }
 }
Beispiel #4
0
 private static void Run()
 {
     while (true)
     {
         PopulateList();
         int count = cases.Count;
         for (int i = 0; i < count; i++)
         {
             if (run)
             {
                 if (GetGameData(cases[i], 1) == null)
                 {
                     Case decision = new Case(cases[i]);
                     if (GetDecision(cases[i], decision))
                     {
                         UpdateDecision(decision.ID, decision);
                     }
                     UpdateFix(decision.ID);
                 }
             }
             else
             {
                 Console.WriteLine("Worker terminated");
                 return;
             }
         }
     }
 }
Beispiel #5
0
 public void ParseGame(UInt32 ID)
 {
     Console.Title = "Case: " + ID + " - Key: " + KeyID;
     if (LoLKeep.Check(ID, conn))
     {
         Case caseData = new Case(ID);
         for (int game = 1; game <= 5; game++)
         {
             GameRecord gameData;
             Tribunal tribunalData = new Tribunal();
             caseData.Games++;
             if ((gameData = GetGame(ID, game)) != null)
             {
                 if (gameData.game_mode == "Classic" && gameData.game_mode_raw == "Classic" && gameData.players.Count == 10)
                 {
                     for (int n = 0; n < 10; n++)
                     {
                         Record recordData = new Record();
                         Player temp = gameData.players[n];
                         recordData.Champion = temp.champion_name;
                         recordData.Team = temp.team != "Team1";
                         recordData.ReportedTeam = temp.association_to_offender != "enemy";
                         recordData.Offender = temp.association_to_offender == "offender";
                         switch (temp.outcome)
                         {
                             case "Win":
                                 recordData.Outcome = 0;
                                 break;
                             case "Loss":
                                 recordData.Outcome = 1;
                                 break;
                             case "Leave":
                                 recordData.Outcome = 2;
                                 break;
                         }
                         recordData.Time = temp.time_played;
                         recordData.K = temp.scores.kills;
                         recordData.D = temp.scores.deaths;
                         recordData.A = temp.scores.assists;
                         recordData.G = temp.gold_earned;
                         LoLKeep.Insert(recordData, conn);
                         if (recordData.Offender)
                             tribunalData.Record(recordData);
                         if (recordData.ReportedTeam)
                             tribunalData.AddKDA(recordData);
                     }
                     tribunalData.Report = gameData.most_common_report_reason;
                     LoLKeep.Insert(tribunalData, conn);
                 }
                 caseData.Ally += gameData.allied_report_count;
                 caseData.Enemy += gameData.enemy_report_count;
                 int count = gameData.reports.Count;
                 for (int n = 0; n < count; n++)
                 {
                     switch (gameData.reports[n].offense)
                     {
                         case "OFFENSIVE_LANGUAGE":
                             caseData.OFFENSIVE_LANGUAGE++;
                             break;
                         case "VERBAL_ABUSE":
                             caseData.VERBAL_ABUSE++;
                             break;
                         case "INTENTIONAL_FEEDING":
                             caseData.INTENTIONAL_FEEDING++;
                             break;
                         case "ASSISTING_ENEMY":
                             caseData.ASSISTING_ENEMY++;
                             break;
                         case "UNSKILLED_PLAYER":
                             caseData.UNSKILLED_PLAYER++;
                             break;
                         case "NO_COMMUNICATION_WITH_TEAM":
                             caseData.NO_COMMUNICATION_WITH_TEAM++;
                             break;
                         case "LEAVING_AFK":
                             caseData.LEAVING_AFK++;
                             break;
                         case "NEGATIVE_ATTITUDE":
                             caseData.NEGATIVE_ATTITUDE++;
                             break;
                         case "INAPPROPRIATE_NAME":
                             caseData.INAPPROPRIATE_NAME++;
                             break;
                         case "SPAMMING":
                             caseData.SPAMMING++;
                             break;
                     }
                 }
             }
             else if (game > 1)
                 break;
             else
             {
                 Console.WriteLine("Key: " + KeyID + " - Ended at " + ID);
                 LoLKeep.TerminateKey(KeyID);
                 return;
             }
         }
         if (GetDecision(ID, caseData))
             caseData.Decided = true;
         caseData.Reports = (byte)(caseData.Ally + caseData.Enemy);
         LoLKeep.Insert(caseData, conn);
     }
 }