Beispiel #1
0
 /// <summary>
 /// Handles the available files UI Window.
 /// </summary>
 /// <param name="id">Window identifier.</param>
 private void HandleWindowFunction(int id)
 {
     GUILayout.BeginVertical();
     _scrollPosition = GUILayout.BeginScrollView(_scrollPosition);
     foreach (var file in _files)
     {
         if (GUILayout.Button(Path.GetFileName(file)))
         {
             var thirdPersonController = Instantiate(ThirdPersonControllerPrefab);
             thirdPersonController.transform.DestroyChildren(true);
             if (_avatarLoader.LoadAvatar(file, thirdPersonController))
             {
                 if (ActiveCameraGameObject != null)
                 {
                     Destroy(ActiveCameraGameObject.gameObject);
                 }
                 ActiveCameraGameObject = Instantiate(FreeLookCamPrefab);
             }
             else
             {
                 if (ActiveCameraGameObject != null)
                 {
                     Destroy(ActiveCameraGameObject.gameObject);
                 }
                 Destroy(thirdPersonController);
             }
         }
     }
     GUILayout.EndScrollView();
     GUILayout.EndVertical();
 }
        private void LoadFile(string file)
        {
            var thirdPersonController = Instantiate(ThirdPersonControllerPrefab);

            thirdPersonController.transform.DestroyChildren(true);
            if (_avatarLoader.LoadAvatar(file, thirdPersonController))
            {
                if (ActiveCameraGameObject != null)
                {
                    Destroy(ActiveCameraGameObject.gameObject);
                }
                ActiveCameraGameObject = Instantiate(FreeLookCamPrefab);
            }
            else
            {
                if (ActiveCameraGameObject != null)
                {
                    Destroy(ActiveCameraGameObject.gameObject);
                }
                Destroy(thirdPersonController);
            }
        }