public Mutant(GameObject go, Mutant m)
     : base(go, m)
 {
 }
 public MutantTrigger(GameObject go, MutantTrigger rt)
     : base(go, rt)
 {
     this.myMutant   = rt.myMutant;
     this.MyMutantID = rt.MyMutantID;
 }