private void masterLockEnableCheck_CheckedChanged(object sender, EventArgs e)
 {
     if (masterLockEnableCheck.CheckState == CheckState.Checked)
     {
         controller.EngageMasterLock(CavityName);
     }
     if (masterLockEnableCheck.CheckState == CheckState.Unchecked)
     {
         controller.DisengageMasterLock(CavityName);
     }
 }