Beispiel #1
0
        protected void AssertTrainMovement(float startAngle, int startColumn, int startRow, int endColumn, int endRow)
        {
            GameBoard.AddTrain(startColumn, startRow);
            IMovable?train = GameBoard.GetMovables().First();

            train.SetAngle(startAngle);

            Timer.Tick();
            Timer.Tick();
            Timer.Tick();

            Assert.Equal(endColumn, train.Column);
            Assert.Equal(endRow, train.Row);
        }
Beispiel #2
0
        protected void AssertTrainMovement(float startAngle, int startColumn, int startRow, int endColumn, int endRow)
        {
            var train = GameBoard.AddTrain(startColumn, startRow) as Train;

            train !.LookaheadDistance = 0.1f;
            train.SetAngle(startAngle);

            _output.WriteLine("Initial: " + train);

            for (int i = 0; i < 100; i++)
            {
                Timer.Tick();
                _output.WriteLine($"Tick {i}: {train}");
            }

            Assert.Equal((endColumn, endRow), (train.Column, train.Row));
        }