Beispiel #1
0
        //private AudioSource m_audio;

        private void Start()
        {
            try
            {
                //ModConsole.Print("Load Trailer");
                base.gameObject.name = "trailer";
                //base.gameObject.layer = LayerMask.NameToLayer("Object");
                //base.gameObject.tag = "OBJECT";
                //ModConsole.Print("Find Trailer");
                if (transform != null)
                {
                    m_Connector  = transform.FindChild("BodyCollider/ConnectTrigger").GetComponent <Collider>();
                    centerOfMass = transform.FindChild("CenterOfMass");
                }
                else
                {
                    // ModConsole.Print("Transform Null");
                    return;
                }

                if (centerOfMass != null)
                {
                    //ModConsole.Print("Definiu centro de gravidade.");
                    ridgbody = GetComponent <Rigidbody>();
                    ridgbody.centerOfMass = centerOfMass.localPosition;
                }
                this.Load();
                // ModConsole.Print("Trailer Loaded");
                GameHook.InjectStateHook(GameObject.Find("ITEMS"), "Save game", new Action(this.Save));
            }catch (Exception E)
            {
                ModConsole.Error("Start Error: " + E.ToString());
            }
        }
        public static void InjectStateHook(GameObject gameObject, string stateName, Action hook)
        {
            FsmState stateFromGameObject = GameHook.GetStateFromGameObject(gameObject, stateName);

            if (stateFromGameObject != null)
            {
                List <FsmStateAction> list = new List <FsmStateAction>(stateFromGameObject.Actions);
                list.Insert(0, new GameHook.FsmHookAction
                {
                    hook = hook
                });
                stateFromGameObject.Actions = list.ToArray();
            }
        }