public static void SetJunctionRestrictionsEnabled(bool newValue)
        {
            Options.junctionRestrictionsEnabled = newValue;
            Options.RebuildMenu();

            if (_enableJunctionRestrictionsToggle != null)
            {
                _enableJunctionRestrictionsToggle.isChecked = newValue;
            }

            if (!newValue)
            {
                OptionsOverlaysTab.SetJunctionRestrictionsOverlay(false);
            }
        }
        private static void OnJunctionRestrictionsEnabledChanged(bool val)
        {
            if (!Options.IsGameLoaded())
            {
                return;
            }

            Options.junctionRestrictionsEnabled = val;
            Options.RebuildMenu();

            if (!val)
            {
                OptionsVehicleRestrictionsTab.SetAllowUTurns(false);
                OptionsVehicleRestrictionsTab.SetAllowEnterBlockedJunctions(false);
                OptionsVehicleRestrictionsTab.SetAllowLaneChangesWhileGoingStraight(false);
                SetTurnOnRedEnabled(false);
                OptionsOverlaysTab.SetJunctionRestrictionsOverlay(false);
            }
        }