Beispiel #1
0
        //------------------------------------------------------------------
        public override void Update(GameTime gameTime)
        {
            float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds;

            elapsed *= Settings.TimeScale;

            Road.Update(elapsed);
            director.Update(elapsed);

            Tools.Markers.Manager.Clear = !Settings.NoMarkersClear;
        }
Beispiel #2
0
 //------------------------------------------------------------------
 private void UpdateComponents(float elapsed)
 {
     Road.Update(elapsed);
     director.Update(elapsed);
 }