Beispiel #1
0
 void Start()
 {
     if (tower == true)
     {
         towerHealth = target.GetComponent <TowerHealth> ();
     }
     else if (gem == true)
     {
         gemHealth = target.GetComponent <Gem> ();
     }
     else if (mob == true)
     {
         mobHealth = target.GetComponent <MobHealth> ();
     }
 }
Beispiel #2
0
 void Start()
 {
     towerHealth = GetComponent <TowerHealth> ();
     turret.transform.Rotate(0, Random.Range(0, 361), 0);
     RandomROF();
     //ground are 8, air are 9
     if (airTower == true)
     {
         layerMask = 1 << 9;
     }
     else
     {
         layerMask = 1 << 8;
     }
     StartCoroutine(GetNewTarget());
 }