Beispiel #1
0
 public void TowerOccupied(OccupiedByEnemy occupied)
 {
     if (occupied.NumberOfAliveMobs > 0)
     {
         _cloudImage.color = Color.red;
     }
     else
     {
         _cloudImage.color = Color.white;
     }
     textMeshPro.text = $"{occupied.NumberOfAliveMobs}";
 }
Beispiel #2
0
 public void FreedOccupiedTower(OccupiedByEnemy occupied)
 {
     _moveByTransform.AssignTransform(occupied.transform, 1.2f);
     this.occupied            = occupied;
     ArrivedDestinationEvent += OccupiedArrived;
 }