protected override bool TryFindGoodExitDest(Pawn pawn, out IntVec3 spot)
 {
     using (List <Thing> .Enumerator enumerator = ToolsForHaulUtility.Cart().GetEnumerator())
     {
         while (enumerator.MoveNext())
         {
             Vehicle_Cart vehicle_Cart = (Vehicle_Cart)enumerator.Current;
             if (vehicle_Cart.mountableComp.IsMounted && !vehicle_Cart.mountableComp.Driver.RaceProps.Animal && vehicle_Cart.mountableComp.Driver.ThingID == pawn.ThingID)
             {
                 vehicle_Cart.despawnAtEdge = true;
             }
         }
     }
     return(ExitUtility.TryFindRandomExitSpot(pawn, ref spot, 1));
 }