// -------------------------------------------------------------------------------------------- private void StartMenu_Exit() { StartMenuController startMenuController = gameObject.RequireComponent <StartMenuController>(); startMenuController.Completed -= StartMenuController_Completed; startMenuController.enabled = false; }
// -------------------------------------------------------------------------------------------- private void StartMenu_Enter() { StartMenuController startMenuController = gameObject.RequireComponent <StartMenuController>(); startMenuController.Completed += StartMenuController_Completed; startMenuController.enabled = true; }