Beispiel #1
0
        internal VoidSignal LayoutActivatedSignal()
        {
            VoidSignal ret = new VoidSignal(Interop.ItemView.ItemView_LayoutActivatedSignal(swigCPtr), false);

            if (NDalicPINVOKE.SWIGPendingException.Pending)
            {
                throw NDalicPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Beispiel #2
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        internal VoidSignal EventProcessingFinishedSignal()
        {
            VoidSignal ret = new VoidSignal(Interop.StageSignal.Stage_EventProcessingFinishedSignal(stageCPtr), false);

            if (NDalicPINVOKE.SWIGPendingException.Pending)
            {
                throw NDalicPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Beispiel #3
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        internal VoidSignal SceneCreatedSignal()
        {
            VoidSignal ret = new VoidSignal(Interop.StageSignal.Stage_SceneCreatedSignal(stageCPtr), false);

            if (NDalicPINVOKE.SWIGPendingException.Pending)
            {
                throw NDalicPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Beispiel #4
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        internal VoidSignal QuitSignal()
        {
            VoidSignal ret = new VoidSignal(Interop.Builder.Builder_QuitSignal(swigCPtr), false);

            if (NDalicPINVOKE.SWIGPendingException.Pending)
            {
                throw NDalicPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }