Beispiel #1
0
        ///
        /// <summary>
        /// Calculate distance in pixels for each inertial step and start deceleration timer</summary>
        ///
        private void InitializeInertialMove(
            )
        {
            int trackingTime;

            trackingTime = (int)(m_p2time - m_p1time).TotalMilliseconds;

            m_timer.Stop();
            m_element.ReleaseMouseCapture();

            m_timer.Interval = TimeSpan.FromMilliseconds(DECELERATION_INTERVAL);
            m_timer.Start();

            MovingScroll = this;

            m_incrementX = ((m_p2.X - m_p1.X) / trackingTime) * DECELERATION_INTERVAL;
            m_incrementY = ((m_p2.Y - m_p1.Y) / trackingTime) * DECELERATION_INTERVAL;
        }
Beispiel #2
0
        public void Release(
            )
        {
            bool sendDragStop;

            MovingScroll = null;

            sendDragStop       = (m_inertialDragging || m_manualDragging);
            m_inertialDragging = false;
            m_manualDragging   = false;

            m_element.ReleaseMouseCapture();
            m_timer.Stop();

            if (OnDragStop != null && sendDragStop)
            {
                OnDragStop(m_p2);
            }
        }
Beispiel #3
0
        public void Release(
            )
        {
            Moving       = false;
            MovingScroll = null;
            m_element.ReleaseMouseCapture();

            m_timer.Stop();
            m_timer.Tick -= OnTick;

            m_inertialMode      = false;
            m_firstInertialStep = false;
            m_p1 = m_p2 = new Point(0, 0);

            if (OnDragStop != null)
            {
                OnDragStop(m_p2);
            }
        }
Beispiel #4
0
        private void InertialScrollStep()
        {
            if (m_firstInertialStep)
            {
                m_timer.Stop();
                m_element.ReleaseMouseCapture();

                m_timer.Interval = TimeSpan.FromMilliseconds(DECELERATION_INTERVAL);
                m_timer.Start();

                Moving       = true;
                MovingScroll = this;

                m_incrementX += ((m_p2.X - m_p1.X) / TRACKING_INTERVAL) * DECELERATION_INTERVAL;
                m_incrementY += ((m_p2.Y - m_p1.Y) / TRACKING_INTERVAL) * DECELERATION_INTERVAL;

                m_firstInertialStep = false;
            }

            m_p2.X += m_incrementX;
            m_p2.Y += m_incrementY;

            m_incrementX *= DECELERATION;
            m_incrementY *= DECELERATION;

            if (Math.Abs(m_incrementX) < MIN_POINTS && Math.Abs(m_incrementY) < MIN_POINTS)
            {
                Release();
            }
            else
            {
                if (OnDragMove != null)
                {
                    OnDragMove(m_p1, m_p2);
                }
                m_p1 = m_p2;
            }
        }
Beispiel #5
0
        public void Release(
        )
        {
            bool                                        sendDragStop;

            MovingScroll = null;

            sendDragStop = (m_inertialDragging || m_manualDragging);
            m_inertialDragging = false;
            m_manualDragging = false;

            m_element.ReleaseMouseCapture();
            m_timer.Stop();

            if (OnDragStop != null && sendDragStop)
            {
                OnDragStop(m_p2);
            }
        }
Beispiel #6
0
        /// 
        /// <summary>
        /// Calculate distance in pixels for each inertial step and start deceleration timer</summary>
        /// 
        private void InitializeInertialMove(
        )
        {
            int                                         trackingTime;

            trackingTime = (int) (m_p2time - m_p1time).TotalMilliseconds;

            m_timer.Stop();
            m_element.ReleaseMouseCapture();

            m_timer.Interval = TimeSpan.FromMilliseconds(DECELERATION_INTERVAL);
            m_timer.Start();

            MovingScroll = this;

            m_incrementX = ((m_p2.X - m_p1.X) / trackingTime) * DECELERATION_INTERVAL;
            m_incrementY = ((m_p2.Y - m_p1.Y) / trackingTime) * DECELERATION_INTERVAL;
        }