private void ClickDetailsButton(SearchResultDrawer drawer, List <GameObject> prefabs)
 {
     if (prefabs.Count > 0)
     {
         this.SearchInHierarchy(prefabs);
     }
 }
 public SearchResultTab(SearchResultTabType tabType, string title)
 {
     this.m_type   = tabType;
     this.m_title  = title;
     this.m_drawer = new SearchResultDrawer(tabType);
 }