public void DiagonalWinningRuleFails_WhenNoneOfTheDiagonals_InTheTicTacToeHasSamePlayerSymbol()
        {
            IBoard board = MockRepository.GenerateMock<IBoard>();
            char[] diagonalBoardPositions = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' };
            board.Stub(b => b.BoardPositions).Return(diagonalBoardPositions);

            var diagonalWinningRule = new DiagonalWinningRule(board);

            Assert.IsFalse(diagonalWinningRule.Apply());
        }
        public void DiagonalWinningRulePasses_WhenAnyDiagonal_InTheTicTacToeHasSamePlayerSymbol()
        {
            IBoard board = MockRepository.GenerateMock<IBoard>();
            char[] diagonalBoardPositions = { '0', 'X', '2', '3', '4', 'X', '6', '7', '8', 'X' };
            board.Stub(b => b.BoardPositions).Return(diagonalBoardPositions);

            var diagonalWinningRule = new DiagonalWinningRule(board);

            Assert.IsTrue(diagonalWinningRule.Apply());
        }
Beispiel #3
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        private static void StartANewGame(List<IPlayer> players, Board board)
        {
            var diagonalWinningRule = new DiagonalWinningRule(board);
            var horizantalWinningRule = new HorizantalWinningRule(board);
            var verticalWinningRule = new VerticalWinningRule(board);
            var gameIsADrawRule = new GameIsADrawRule(board, diagonalWinningRule, horizantalWinningRule, verticalWinningRule);

            IResultsCheckingService resultsCheckingService = new ResultsCheckingService(gameIsADrawRule, diagonalWinningRule, horizantalWinningRule, verticalWinningRule);
            var game = new Game(board, resultsCheckingService);
            game.Play(players);
        }