public void WhenUserEntersValidMove_ThenMoveIsSetValid() { HumanPlayer userMove = new HumanPlayer(null); userMove.Input = "a2"; Assert.AreEqual(true, userMove.IsInputValid()); }
public void WhenUserEntersInvalidMove_ThenMoveIsSetToInvalid() { HumanPlayer userMove = new HumanPlayer(null); userMove.Input = "h3"; Assert.AreEqual(false, userMove.IsInputValid()); }