Beispiel #1
0
 public BoardDisplay(BoardLogic l)
 {
     logicRef = l;
 }
        static void Main(string[] args)
        {
            GameModes gameMode      = new GameModes();
            Displays  displays      = new Displays();
            UI        userInterface = new UI();

            gameMode.DisplayGameModes();
            BoardLogic business = gameMode.GameMode();

            Console.Clear();
            userInterface.PrintBoard();

            while (true)
            {
                if (business.CheckGameStatus() != GameStatus.Contiue)
                {
                    Console.Clear();
                    ConsoleKey AskInput = displays.AskToRestartOrEnd();

                    if (AskInput == ConsoleKey.R)
                    {
                        Console.Clear();
                        userInterface.PrintBoard();
                        business.ResetGame();
                    }

                    if (AskInput == ConsoleKey.Enter)
                    {
                        Console.WriteLine("Press Enter Again to end!");
                        break;
                    }
                }

                displays.SetBoardWindowSize();
                displays.DisplayWinsandDraws(business.Player1, business.Player2, business.Draws);

                if (!(business.CurrentPlayer is AI))
                {
                    userInterface.MoveCursor();

                    if (!business.SpaceFilled(userInterface.RealRow, userInterface.RealColumn))
                    {
                        userInterface.AddSymbol(business.CurrentPlayer);
                        business.AddSpace(business.CurrentPlayer, userInterface.RealRow, userInterface.RealColumn);
                        business.SwitchPlayer();
                    }

                    userInterface.resetCoordinates();
                }

                else
                {
                    Thread.Sleep(500);
                    (int x, int y) = business.AIPlayer.Brain.BestMoveAI(business.returnBoardData(), business.FirstPlayer, business.Pieces, business.ReturnPlayerHistory(business.OppositePlayerOfCurrent));
                    userInterface.AddSymbol(business.AIPlayer, x, y);
                    business.AddSpace(business.AIPlayer, x, y);
                    business.AIPlayer.Brain.SaveLastMoves(x, y);
                    business.SwitchPlayer();
                }
            }

            Console.Read();
        }