public void PlayerAlwaysWinsOrDrawsIfStartsTheGame()
        {
            var naughts = new TurnByTurnPlayerStub();
            var crosses = new MiniMaxPlayer(naughts);

            var result = PlayAllPossibleGames(new TicTacToeBoard(), crosses, naughts);

            Assert.That(result.Losses, Is.EqualTo(0));
        }
        public void FindBestStartingMove()
        {
            var naughts = new TurnByTurnPlayerStub();
            var crosses = new MiniMaxPlayer(naughts);
            var board = new TicTacToeBoard(new ITicTacToePlayer[]
            {
                null, null, null,
                null, null, null,
                null, null, null
            });

            var position = crosses.PlayTurn(board);
            Assert.That(position, Is.EqualTo(new BoardPosition(1, 1)));
        }
        public void MakeWinningMove()
        {
            var naughts = new TurnByTurnPlayerStub();
            var crosses = new MiniMaxPlayer(naughts);
            var board = new TicTacToeBoard(new ITicTacToePlayer[]
            {
                naughts, null, crosses,
                null, naughts, null,
                naughts, null, crosses
            });

            var position = crosses.PlayTurn(board);
            Assert.That(position, Is.EqualTo(new BoardPosition(2, 3)));
        }
        public void PlayerAlwaysWinsOrDrawsIfOtherPlayerStartsTheGame()
        {
            var naughts = new TurnByTurnPlayerStub();
            var crosses = new MiniMaxPlayer(naughts);

            var board = new TicTacToeBoard();
            var tally = ScoreTally.Start;
            foreach (var square in board.VacantSquares)
            {
                var results = PlayAllPossibleGames(board.UpdateBoard(square, naughts), crosses, naughts);
                tally = tally + results;
            }

            Assert.That(tally.Losses, Is.EqualTo(0));
        }
        public static void Main(string[] args)
        {
            var naughts = new ConsolePlayer(new ConsoleInput());
            var crosses = new MiniMaxPlayer(naughts);
            var game = new TicTacToeGame(naughts, crosses);

            var printer = new GameBoardPrinter(game);
            Console.WriteLine("Welcome to Helen's TicTacToe game!");
            Console.WriteLine(printer.Board());

            while (!game.IsFinished)
            {
                Console.WriteLine("It's " + printer.NameForPlayer(game.CurrentPlayer) + "'s turn!");
                game.PlayTurn();

                Console.WriteLine(printer.Board());
            }

            Console.WriteLine("Game over!");
            Console.WriteLine(printer.WinnerMessage());
            Console.ReadLine();
        }