Beispiel #1
0
        public override void FireOnce(Vector3 pos, Vector3 dir)
        {
            var result = BulletSpread.NextSpread();

            result.z = BulletSpread.ScaleFactor;
            var z      = dir.normalized;
            var x      = Tools.Cross(z, Vector3.up);
            var y      = Tools.Cross(x, z);
            var matrix = Tools.BuildTransferMatrix(x, y, z, pos);

            result = matrix * result;

            HitSomething(RayHit(pos, result));
        }
Beispiel #2
0
 protected virtual void Awake()
 {
     BulletSpread = GetComponent <BulletSpread>();
 }