Beispiel #1
0
            public ushort unknown_be;       // 0xBE  always 0

            public USERRecord(byte[] byArrayUSERPacket)
            {
                const byte kMiiDataLength = 0x4C;

                record_id     = BinaryOps.ToU32(byArrayUSERPacket,0x00);
                max_mii_count = BinaryOps.ToU16(byArrayUSERPacket,0x04);
                unknown_06    = BinaryOps.ToU16(byArrayUSERPacket,0x06);

                mii_data_host = new byte[kMiiDataLength];
                Array.Copy(byArrayUSERPacket,0x08,mii_data_host,0x00,kMiiDataLength);

                mii_data_guest = new byte[kMiiDataLength];
                Array.Copy(byArrayUSERPacket,0x54,mii_data_guest,0x00,kMiiDataLength);

                wii_fc      = BinaryOps.ToU64(byArrayUSERPacket,0xA0);
                friend_code = BinaryOps.ToU64(byArrayUSERPacket,0xA8);

                country = byArrayUSERPacket[0xB0];
                state   = byArrayUSERPacket[0xB1];
                city    = BinaryOps.ToU16(byArrayUSERPacket,0xB2);

                location_lon = BinaryOps.ToU16(byArrayUSERPacket,0xB4);
                location_lat = BinaryOps.ToU16(byArrayUSERPacket,0xB6);

                racing_rankpts = BinaryOps.ToU16(byArrayUSERPacket,0xB8);
                battle_rankpts = BinaryOps.ToU16(byArrayUSERPacket,0xBA);
                game_id3       = byArrayUSERPacket[0xBC];
                region         = byArrayUSERPacket[0xBD];
                unknown_be     = byArrayUSERPacket[0xBE];
            }
Beispiel #2
0
            public byte                      sel_engine;     // 0x37  0:none, 1:100cc, 2:150cc 3:mirror (WW and 1st race of GP)

            public SELECTRecord(byte[] byArraySELECTPacket)
            {
                time_sender   = BinaryOps.ToU64(byArraySELECTPacket,0x00);
                time_receiver = BinaryOps.ToU64(byArraySELECTPacket,0x08);

                rank_pl1       = BinaryOps.ToU16(byArraySELECTPacket,0x10);
                sum_pts_pl1    = BinaryOps.ToU16(byArraySELECTPacket,0x12);
                driver_pl1     = byArraySELECTPacket[0x14];
                vehicle_pl1    = byArraySELECTPacket[0x15];
                user_track_pl1 = byArraySELECTPacket[0x16];
                ranking_pl1    = byArraySELECTPacket[0x17];

                rank_pl2       = BinaryOps.ToU16(byArraySELECTPacket,0x18);
                sum_pts_pl2    = BinaryOps.ToU16(byArraySELECTPacket,0x1A);
                driver_pl2     = byArraySELECTPacket[0x1C];
                vehicle_pl2    = byArraySELECTPacket[0x1D];
                user_track_pl2 = byArraySELECTPacket[0x1E];
                ranking_pl2    = byArraySELECTPacket[0x1F];

                select_id   = BinaryOps.ToU32(byArraySELECTPacket,0x20);
                battle_type = byArraySELECTPacket[0x24];
                team        = BinaryOps.ToU32(byArraySELECTPacket,0x25) >> 8;

                client_slot = new byte[12];
                for (int i = 0; i < 12; i++)
                {
                    client_slot[i] = byArraySELECTPacket[i + 0x28];
                }

                sel_track  = byArraySELECTPacket[0x34];
                sel_phase  = (MarioKartWii.ESelectPhase)byArraySELECTPacket[0x35];
                sel_client = byArraySELECTPacket[0x36];
                sel_engine = byArraySELECTPacket[0x37];
            }