Beispiel #1
0
 public Animal()
 {
     _life        = 3200;
     _mana        = 30;
     _atackdamage = 80;
     _spelldamage = 20;
     _armorresist = 90;
     _magicresist = 20;
     _agility     = 50;
     _allSpell    = new Attack_Spell[1];
     _allSpell[0] = new Bio();
     weapons      = new IWeapons[1];
 }
Beispiel #2
0
 public Paladin()
 {
     _life        = 3200;
     _mana        = 80;
     _atackdamage = 60;
     _spelldamage = 60;
     _armorresist = 60;
     _magicresist = 60;
     _agility     = 60;
     weapons      = new IWeapons[2];
     _healSpell   = new Healing_Spell[1];
     _healSpell   = new Potion_of_Life[0];
     _handsweapon = weapons[0];
     _allSpell    = new Attack_Spell[3];
     _allSpell[0] = new Bio();
     _allSpell[1] = new Cold_Flame();
     _allSpell[2] = new Storm();
 }