public static void CreateThumbnail() { string localSlotPath = SaveSlotUtils.GetLocalSlotPath(); if (!Directory.Exists(localSlotPath)) { Directory.CreateDirectory(localSlotPath); } string path = localSlotPath + "thumb.png"; RenderTexture targetTexture = LocalPlayer.MainCam.targetTexture; RenderTexture active = RenderTexture.active; int num = 250; int num2 = 175; RenderTexture renderTexture = new RenderTexture(num, num2, 24); LocalPlayer.MainCam.targetTexture = renderTexture; Texture2D texture2D = new Texture2D(num, num2, TextureFormat.RGB24, false); Vector3 b = LocalPlayer.MainCamTr.forward * 3f / 4f; LocalPlayer.MainCamTr.position += b; LocalPlayer.MainCam.Render(); LocalPlayer.MainCamTr.position -= b; RenderTexture.active = renderTexture; texture2D.ReadPixels(new Rect(0f, 0f, (float)num, (float)num2), 0, 0); LocalPlayer.MainCam.targetTexture = targetTexture; RenderTexture.active = active; UnityEngine.Object.Destroy(renderTexture); byte[] array = texture2D.EncodeToPNG(); File.WriteAllBytes(path, array); CoopSteamCloud.CloudSave(SaveSlotUtils.GetCloudSlotPath() + "thumb.png", array); }
public static string GetLocalSlotPath(PlayerModes mode, Slots slot) { return(string.Concat(new object[] { SaveSlotUtils.GetUserPath(), mode, "/", slot, "/" })); }
public static string GetLocalSlotPath(TitleScreen.GameSetup.PlayerModes mode, TitleScreen.GameSetup.Slots slot) { return(string.Concat(new object[] { SaveSlotUtils.GetUserPath(), mode, "/", slot, "/" })); }
private static void DeleteDirectory(string target_dir) { string[] files = Directory.GetFiles(target_dir); string[] directories = Directory.GetDirectories(target_dir); foreach (string path in files) { File.SetAttributes(path, FileAttributes.Normal); File.Delete(path); } foreach (string target_dir2 in directories) { SaveSlotUtils.DeleteDirectory(target_dir2); } Directory.Delete(target_dir, false); }
public static HashSet <string> GetPreviouslyPlayedServers() { HashSet <string> hashSet = new HashSet <string>(); string mpClientLocalPath = SaveSlotUtils.GetMpClientLocalPath(); if (!Directory.Exists(mpClientLocalPath)) { Directory.CreateDirectory(mpClientLocalPath); } foreach (string path in Directory.GetFiles(mpClientLocalPath)) { hashSet.Add(Path.GetFileName(path)); } return(hashSet); }
public static HashSet <string> GetPreviouslyPlayedServers() { HashSet <string> hashSet = new HashSet <string>(); string mpClientLocalPath = SaveSlotUtils.GetMpClientLocalPath(); if (!Directory.Exists(mpClientLocalPath)) { Directory.CreateDirectory(mpClientLocalPath); } string[] files = Directory.GetFiles(mpClientLocalPath); for (int i = 0; i < files.Length; i++) { string path = files[i]; hashSet.Add(Path.GetFileName(path)); } return(hashSet); }
public static void DeleteSlot(PlayerModes mode, Slots slot) { string localSlotPath = SaveSlotUtils.GetLocalSlotPath(mode, slot); if (Directory.Exists(localSlotPath)) { SaveSlotUtils.DeleteDirectory(localSlotPath); } string[] array = CoopSteamCloud.ListFiles(); string cloudSlotPath = SaveSlotUtils.GetCloudSlotPath(mode, slot); for (int i = 0; i < array.Length; i++) { if (array[i].StartsWith(cloudSlotPath)) { CoopSteamCloud.CloudDelete(array[i]); } } }
private static void DeleteDirectory(string target_dir) { string[] files = Directory.GetFiles(target_dir); string[] directories = Directory.GetDirectories(target_dir); string[] array = files; for (int i = 0; i < array.Length; i++) { string path = array[i]; File.SetAttributes(path, FileAttributes.Normal); File.Delete(path); } string[] array2 = directories; for (int j = 0; j < array2.Length; j++) { string target_dir2 = array2[j]; SaveSlotUtils.DeleteDirectory(target_dir2); } Directory.Delete(target_dir, false); }
private void OnSerializing() { this._stats._day = Clock.Day; string localSlotPath = SaveSlotUtils.GetLocalSlotPath(); string path = localSlotPath + "info"; string filename = SaveSlotUtils.GetCloudSlotPath() + "info"; if (!Directory.Exists(localSlotPath)) { Directory.CreateDirectory(localSlotPath); } IFormatter formatter = new BinaryFormatter(); byte[] array; using (MemoryStream memoryStream = new MemoryStream()) { formatter.Serialize(memoryStream, this._stats); array = memoryStream.ToArray(); } File.WriteAllBytes(path, array); CoopSteamCloud.CloudSave(filename, array); }
public static bool HasLocalFile(Slots slot, string filename) { string localSlotPath = SaveSlotUtils.GetLocalSlotPath(slot); return(File.Exists(localSlotPath + filename)); }
public static string GetCloudSlotPath(Slots slot) { return(SaveSlotUtils.GetCloudSlotPath(GameSetup.Mode, slot)); }
public static string GetCloudSlotPath() { return(SaveSlotUtils.GetCloudSlotPath(GameSetup.Slot)); }
public static string GetMpClientLocalPath() { return(SaveSlotUtils.GetUserPath() + PlayerModes.Multiplayer + "/cs/"); }
public static string GetCloudSlotPath(TitleScreen.GameSetup.Slots slot) { return(SaveSlotUtils.GetCloudSlotPath(TitleScreen.StartGameSetup.Mode, slot)); }
public static string GetMpClientLocalPath() { return(SaveSlotUtils.GetUserPath() + TitleScreen.GameSetup.PlayerModes.Multiplayer + "/cs/"); }
public static string GetLocalSlotPath() { return(SaveSlotUtils.GetLocalSlotPath(TitleScreen.StartGameSetup.Slot)); }