Beispiel #1
0
 /// <summary>
 /// Delete the current save data and reload the game.
 /// </summary>
 public void DeleteSaveData()
 {
     SaveLoad.Delete();
     Destroy(GameManager.Instance.gameObject);
     sceneTransition.LoadScene("MainMenu");
 }
 /// <summary>
 /// Save the player's data and then start the FadeOutToScene coroutine.
 /// </summary>
 /// <param name="sceneName">The name of the scene to load.</param>
 public void SaveAndLoadScene(string sceneName)
 {
     SaveLoad.Save();
     StartCoroutine(FadeOutToScene(sceneName));
 }