Beispiel #1
0
        /// <summary>
        /// display the text in the message box of the game screen
        /// </summary>
        /// <param name="headerText"></param>
        /// <param name="messageText"></param>
        private void DisplayMessageBox(string headerText, string messageText)
        {
            //
            // display the outline for the message box
            //
            Console.BackgroundColor = ConsoleTheme.MessageBoxBackgroundColor;
            Console.ForegroundColor = ConsoleTheme.MessageBoxBorderColor;
            ConsoleWindowHelper.DisplayBoxOutline(
                ConsoleLayout.MessageBoxPositionTop,
                ConsoleLayout.MessageBoxPositionLeft,
                ConsoleLayout.MessageBoxWidth,
                ConsoleLayout.MessageBoxHeight);

            //
            // display message box header
            //
            Console.BackgroundColor = ConsoleTheme.MessageBoxBorderColor;
            Console.ForegroundColor = ConsoleTheme.MessageBoxForegroundColor;
            Console.SetCursorPosition(ConsoleLayout.MessageBoxPositionLeft + 2, ConsoleLayout.MessageBoxPositionTop + 1);
            Console.Write(ConsoleWindowHelper.Center(headerText, ConsoleLayout.MessageBoxWidth - 4));

            //
            // display the text for the message box
            //
            Console.BackgroundColor = ConsoleTheme.MessageBoxBackgroundColor;
            Console.ForegroundColor = ConsoleTheme.MessageBoxForegroundColor;
            List <string> messageTextLines = new List <string>();

            messageTextLines = ConsoleWindowHelper.MessageBoxWordWrap(messageText, ConsoleLayout.MessageBoxWidth - 4);

            int startingRow = ConsoleLayout.MessageBoxPositionTop + 3;
            int endingRow   = startingRow + messageTextLines.Count();
            int row         = startingRow;

            foreach (string messageTextLine in messageTextLines)
            {
                Console.SetCursorPosition(ConsoleLayout.MessageBoxPositionLeft + 2, row);
                Console.Write(messageTextLine);
                row++;
            }
        }
Beispiel #2
0
        /// <summary>
        /// display the correct menu in the menu box of the game screen
        /// </summary>
        /// <param name="menu">menu for current game state</param>
        private void DisplayMenuBox(Menu menu)
        {
            Console.BackgroundColor = ConsoleTheme.MenuBackgroundColor;
            Console.ForegroundColor = ConsoleTheme.MenuBorderColor;

            //
            // display menu box border
            //
            ConsoleWindowHelper.DisplayBoxOutline(
                ConsoleLayout.MenuBoxPositionTop,
                ConsoleLayout.MenuBoxPositionLeft,
                ConsoleLayout.MenuBoxWidth,
                ConsoleLayout.MenuBoxHeight);

            //
            // display menu box header
            //
            Console.BackgroundColor = ConsoleTheme.MenuBorderColor;
            Console.ForegroundColor = ConsoleTheme.MenuForegroundColor;
            Console.SetCursorPosition(ConsoleLayout.MenuBoxPositionLeft + 2, ConsoleLayout.MenuBoxPositionTop + 1);
            Console.Write(ConsoleWindowHelper.Center(menu.MenuTitle, ConsoleLayout.MenuBoxWidth - 4));

            //
            // display menu choices
            //
            Console.BackgroundColor = ConsoleTheme.MenuBackgroundColor;
            Console.ForegroundColor = ConsoleTheme.MenuForegroundColor;
            int topRow = ConsoleLayout.MenuBoxPositionTop + 3;

            foreach (KeyValuePair <char, TravelerAction> menuChoice in menu.MenuChoices)
            {
                if (menuChoice.Value != TravelerAction.None)
                {
                    string formatedMenuChoice = ConsoleWindowHelper.ToLabelFormat(menuChoice.Value.ToString());
                    Console.SetCursorPosition(ConsoleLayout.MenuBoxPositionLeft + 3, topRow++);
                    Console.Write($"{menuChoice.Key}. {formatedMenuChoice}");
                }
            }
        }