private Scenario CreateScenario(Panzer_Scenario panzer_Scenario)
 {
     Scenario scenario = new Scenario();
     scenario.ActiveInd = panzer_Scenario.ActiveInd;
     scenario.MaxUnitExperience = panzer_Scenario.MaxUnitStrength;
     scenario.MaxUnitStrength = panzer_Scenario.MaxUnitStrength;
     scenario.NumberOfTurns = panzer_Scenario.Turns;
     scenario.ScenarioDescription = panzer_Scenario.ScenarioDescription;
     scenario.ScenarioId = panzer_Scenario.ScenarioId;
     scenario.ScenarioName = panzer_Scenario.ScenarioName;
     scenario.ScenarioStart = new DateTime(panzer_Scenario.Year, panzer_Scenario.Month, panzer_Scenario.Day);
     scenario.StartingWeatherId = panzer_Scenario.CurrentWeather;
     scenario.DaysPerTurn = panzer_Scenario.DaysPerTurn;
     scenario.TurnsPerDay = panzer_Scenario.TurnsPerDay;
     scenario.WeatherZoneId = panzer_Scenario.WeatherZone;
     return scenario;
 }
 /// <summary>
 /// Create a new Panzer_Scenario object.
 /// </summary>
 /// <param name="scenarioId">Initial value of the ScenarioId property.</param>
 /// <param name="scenarioName">Initial value of the ScenarioName property.</param>
 /// <param name="scenarioDescription">Initial value of the ScenarioDescription property.</param>
 /// <param name="turns">Initial value of the Turns property.</param>
 /// <param name="year">Initial value of the Year property.</param>
 /// <param name="month">Initial value of the Month property.</param>
 /// <param name="day">Initial value of the Day property.</param>
 /// <param name="turnsPerDay">Initial value of the TurnsPerDay property.</param>
 /// <param name="daysPerTurn">Initial value of the DaysPerTurn property.</param>
 /// <param name="currentWeather">Initial value of the CurrentWeather property.</param>
 /// <param name="weatherZone">Initial value of the WeatherZone property.</param>
 /// <param name="maxUnitStrength">Initial value of the MaxUnitStrength property.</param>
 /// <param name="maxUnitExperience">Initial value of the MaxUnitExperience property.</param>
 /// <param name="activeInd">Initial value of the ActiveInd property.</param>
 public static Panzer_Scenario CreatePanzer_Scenario(global::System.Int32 scenarioId, global::System.String scenarioName, global::System.String scenarioDescription, global::System.Int32 turns, global::System.Int32 year, global::System.Int32 month, global::System.Int32 day, global::System.Int32 turnsPerDay, global::System.Int32 daysPerTurn, global::System.Int32 currentWeather, global::System.Int32 weatherZone, global::System.Int32 maxUnitStrength, global::System.Int32 maxUnitExperience, global::System.Boolean activeInd)
 {
     Panzer_Scenario panzer_Scenario = new Panzer_Scenario();
     panzer_Scenario.ScenarioId = scenarioId;
     panzer_Scenario.ScenarioName = scenarioName;
     panzer_Scenario.ScenarioDescription = scenarioDescription;
     panzer_Scenario.Turns = turns;
     panzer_Scenario.Year = year;
     panzer_Scenario.Month = month;
     panzer_Scenario.Day = day;
     panzer_Scenario.TurnsPerDay = turnsPerDay;
     panzer_Scenario.DaysPerTurn = daysPerTurn;
     panzer_Scenario.CurrentWeather = currentWeather;
     panzer_Scenario.WeatherZone = weatherZone;
     panzer_Scenario.MaxUnitStrength = maxUnitStrength;
     panzer_Scenario.MaxUnitExperience = maxUnitExperience;
     panzer_Scenario.ActiveInd = activeInd;
     return panzer_Scenario;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Panzer_Scenario EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToPanzer_Scenario(Panzer_Scenario panzer_Scenario)
 {
     base.AddObject("Panzer_Scenario", panzer_Scenario);
 }