Beispiel #1
0
        public static void Create(string[] args)
        {
            string type  = args[1].ToLower();
            string value = string.Join(" ", args.Skip(2));

            switch (type)
            {
            case "room":
                Direction direction = Utility.StringToDirection(args[2]);
                AdminCommands.CreateRoom(direction);
                break;

            case "item":
                AdminCommands.CreateItem(value);
                break;

            case "monster":
                AdminCommands.CreateMonsterType(value);
                break;

            default:
                Utility.Print(ConsoleColor.Yellow, "Invalid command.");
                break;
            }
        }
Beispiel #2
0
        public static void Set(string[] args)
        {
            if (args.Length < 3)
            {
                Utility.Print(ConsoleColor.Yellow, "Set command incorrect!\nExample: set title This is a title.");
                return;
            }

            string type  = args[1].ToLower();
            string value = string.Join(" ", args.Skip(2));

            switch (type)
            {
            case "name":
                Program.character.CurrentRoom.Name = value;
                using (var context = new TextEngineContext())
                {
                    Room room = context.Rooms.Where(x => x.RoomID == Program.character.CurrentRoom.RoomID).First();
                    room.Name = value;
                    context.SaveChanges();
                }
                break;

            case "desc":
                Program.character.CurrentRoom.Description = value;
                using (var context = new TextEngineContext())
                {
                    Room room = context.Rooms.Where(x => x.RoomID == Program.character.CurrentRoom.RoomID).First();
                    room.Description = value;
                    context.SaveChanges();
                }
                break;

            case "n":
            case "s":
            case "e":
            case "w":
            case "nw":
            case "ne":
            case "sw":
            case "se":
            case "u":
            case "d":
                AdminCommands.SetDoorCondition(args);
                break;

            case "item":
                AdminCommands.SetItem(args);
                break;

            default:
                Utility.Print(ConsoleColor.Yellow, "Invalid command.");
                break;
            }
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Program.Random = new Random();
            // initialize database
            using (var context = new TextEngineContext())
            {
                // TODO: remove this
                //context.Database.EnsureDeleted();

                if (context.Database.EnsureCreated())
                {
                    context.Seed(context);
                }

                RefreshGameState(context);
            }

            Program.character.CurrentRoom.Look();
            for (var play = true; play;)
            {
                Console.WriteLine();
                Console.Write("[HP=" + Program.character.HP + "]> ");
                string cmd = Console.ReadLine().Trim();
                Console.WriteLine();

                // split on one or more whitespace characters
                var cmdParts = Regex.Split(cmd, @"\s+");
                var action   = cmdParts[0].ToLower();
                var cmdArgs  = cmdParts.Skip(1);

                // on empty input, default to "look"
                if (string.IsNullOrEmpty(action))
                {
                    action = "l";
                }

                switch (action)
                {
#if TEXTENGINEADMIN
                case "create":
                    AdminCommands.Create(cmdParts);
                    break;

                case "set":
                    AdminCommands.Set(cmdParts);
                    break;

                case "list":
                    AdminCommands.ListMonsterTypes();
                    break;

                case "spawn":
                    AdminCommands.SpawnMonster(cmdParts);
                    break;

                case "give":
                    AdminCommands.Give(cmdParts);
                    break;
#endif
                case "n":
                case "north":
                case "s":
                case "south":
                case "e":
                case "east":
                case "w":
                case "west":
                case "nw":
                case "northwest":
                case "ne":
                case "northeast":
                case "sw":
                case "southwest":
                case "se":
                case "southeast":
                case "u":
                case "up":
                case "d":
                case "down":
                    character.CurrentRoom.Move(Utility.StringToDirection(action));
                    break;

                case "l":
                case "look":
                    PlayerCommands.Look(cmdParts);
                    break;

                case "i":
                case "inventory":
                    Program.character.Inventory.ShowInventory();
                    break;

                case "g":
                case "get":
                case "t":
                case "take":
                    PlayerCommands.Get(cmdParts);
                    break;

                case "drop":
                    PlayerCommands.Drop(cmdParts);
                    break;

                case "a":
                case "attack":
                    PlayerCommands.Attack(cmdParts);
                    break;

                case "q":
                case "quit":
                    play = false;
                    break;

                case "h":
                case "help":
                    PlayerCommands.Help();
                    break;

                case "m":
                case "map":
                    PlayerCommands.DrawMap();
                    break;

                default:
                    Console.WriteLine("I beg your pardon?");
                    break;
                }

#if !TEXTENGINEADMIN
                Utility.ProcessCombat();
#endif

                if (Program.character.HP < 0)
                {
                    Utility.Print(ConsoleColor.Red, "YOU HAVE DIED.");
                    play = false;
                }
            }

            Console.WriteLine("Thanks for playing!");
        }