public int CalcDamage()
        {
            GameMethods GM  = new GameMethods();
            int         dam = GM.RandomNum(Lowerlimit, Upperlimit);

            return(dam);
        }
        public bool HitYN()
        {
            GameMethods GM      = new GameMethods();
            int         HitRand = GM.RandomNum(Lowerlimit, Upperlimit);

            if (HitRand >= 100)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }