protected virtual void GUISystemHandInvisibleGreenEventHandler(TetrisDB.HandInvisibleEvent data, GreenLightComponent group)
        {
            var handler = new GUISystemHandInvisibleGreenEventHandler();

            handler.System = this;
            handler.Event  = data;
            handler.Group  = group;
            StartCoroutine(handler.Execute());
        }
        protected void GUISystemHandInvisibleGreenEventFilter(TetrisDB.HandInvisibleEvent data)
        {
            var GreenLightComponentItems = GreenLightComponentManager.Components;

            for (var GreenLightComponentIndex = 0
                 ; GreenLightComponentIndex < GreenLightComponentItems.Count; GreenLightComponentIndex++
                 )
            {
                if (!GreenLightComponentItems[GreenLightComponentIndex].Enabled)
                {
                    continue;
                }
                this.GUISystemHandInvisibleGreenEventHandler(data, GreenLightComponentItems[GreenLightComponentIndex]);
            }
        }
        protected void GUISystemHandInvisibleRedEventFilter(TetrisDB.HandInvisibleEvent data)
        {
            var RedLightComponentItems = RedLightComponentManager.Components;

            for (var RedLightComponentIndex = 0
                 ; RedLightComponentIndex < RedLightComponentItems.Count; RedLightComponentIndex++
                 )
            {
                if (!RedLightComponentItems[RedLightComponentIndex].Enabled)
                {
                    continue;
                }
                this.GUISystemHandInvisibleRedEventHandler(data, RedLightComponentItems[RedLightComponentIndex]);
            }
        }